2022 season, all leagues
Azus
Azus
Top: 33.3% WR · 6 games, -812g deficit at 15, high kill participation (73.8%), in a cold spell.
33.3%
2W 4L
6 games
- KDA
- 3.81
- #7 of 12 in LCO
- Damage per minute
- 372
- #4 of 12 in LCO
- CS per minute
- 5.96
- #6 of 12 in LCO
- Kill participation
- 73.8%
- #3 of 12 in LCO
6 games
Recent matches
Azus
Azus
Against the role average
Better in 5 x 8 of 13
Role avg
small sample
- 2.93
- KDA (7th)
- 3.02
- 5.42
- CS / min (6th)
- 5.58
- 372
- Damage / min (4th)
- 300
- 20.5%
- Damage share (1st)
- 15.4%
- 19.7%
- Gold share (4th)
- 18.8%
- 0.96
- Vision / min (13th)
- 1.29
- 5.50
- Control wards (13th)
- 9.01
- 201
- Gold / min (6th)
- 210
- 75.3%
- Kill participation (3rd)
- 67.2%
- 50%
- First blood % (1st)
- 29%
- -323
- XP diff at 15 (11th)
- -94
- -849
- Gold diff at 15 (12th)
- -168
- -15.5
- CS diff at 15 (12th)
- -0.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 6 matches
2W·4LAvg 64.5Adjusted 65Trend↓ 1
74
W
6667
L
55
L
6061
L
69
W
6364
L
best game· worst game·65 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.813.02
Kills / deaths / assists3.5 / 2.7 / 6.7
Kill participation73.8%
DPM372300
Damage share23.1%15.4%
Dmg taken /min867844
Involved in first blood33.3%29%
Economy
CS /min5.965.58
Earned GPM219210
Gold share21.3%18.8%
CS at 15 minutes9395
Tower damage per game24881440
Avg game30.7 min30.23
Lane diffs
Gold diff at 10-276-91
XP diff at 10-191-61
CS diff at 10-7.5-0.2
Gold diff at 15-812-168
XP diff at 15-291-94
CS diff at 15-13-0.4
Gold at 10 / at 153161 / 4769
Kills / deaths at 150.83 / 0.83
Vision
Vision score28.039.17
VS /min0.901.29
Wards placed /min0.220.34
Wards cleared /min0.240.33
Control wards4.39.01
Wards placed6.7
Wards killed7.5
Team's first objectives
First blood33.3%
First dragon66.7%
First herald16.7%
First baron16.7%
First tower16.7%
First mid tower16.7%
First to 3 towers16.7%
Team's objective control
Dragon control51.9%
Herald control18.2%
Grub control—
Baron control33.3%
Towers /game3.83
Tower diff-4.33
Plates /game3.67
Multi-kills2× 13× 04× 0Penta 0Unique champions: 5 · Minion kills 91 · Monster kills 90
Form trend
Last 10
L
W
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 2 | 50.0% | 3.5 / 0.5 / 5.0 | 371 | 7.05 | 0.77 |
| Jungle | 4 | 25.0% | 3.5 / 3.8 / 7.5 | 372 | 5.42 | 0.96 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs25% (4g)+25pp
First dragon50% (4g)vs0% (2g)+50pp
First herald0% (1g)vs40% (5g)-40pp
First baron100% (1g)vs20% (5g)+80pp
First tower0% (1g)vs40% (5g)-40pp
First pick in the draft20% (5g)vs100% (1g)-80pp
Playoffs— (0g)vs33.3% (6g)
Game of 30 min or more50% (4g)vs0% (2g)+50pp
Streaks
Current streak
1L
Longest W
1
Longest L
3