2023 season, all leagues
BCG QQREI
BCG QQREI
Player: 33.3% WR · 3 games, -606g deficit at 15, high kill participation (75.3%), in a cold spell.
33.3%
1W 2L
3 games
- KDA
- 3.23
- #11 of 15 in PCL
- Damage per minute
- 395
- #6 of 15 in PCL
- CS per minute
- 5.31
- #10 of 15 in PCL
- Kill participation
- 75.3%
- #1 of 15 in PCL
3 games
Recent matches
BCG QQREI
BCG QQREI
Against the role average
Better in 4 x 8 of 13
Role avg
small sample
- 3.23
- KDA (11th)
- 3.90
- 5.31
- CS / min (10th)
- 5.53
- 395
- Damage / min (6th)
- 370
- 14.8%
- Damage share (10th)
- 15.1%
- 19.8%
- Gold share (3rd)
- 18.6%
- 1.22
- Vision / min (13th)
- 1.47
- 6.00
- Control wards (15th)
- 9.03
- 225
- Gold / min (9th)
- 225
- 75.3%
- Kill participation (1st)
- 69.5%
- 33.3%
- First blood % (5th)
- 27.1%
- -553
- XP diff at 15 (15th)
- +60
- -606
- Gold diff at 15 (16th)
- +98
- -13.7
- CS diff at 15 (15th)
- +1.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (2)
Performance
Last 3 matches
1W·2LAvg 64Adjusted 64.7Trend→ 0
6162
L
82
W
4950
L
best game· worst game·64.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.233.9
Kills / deaths / assists4.3 / 4.3 / 9.7
Kill participation75.3%
DPM395370
Damage share14.8%15.1%
Dmg taken /min876927
Involved in first blood33.3%27.1%
Economy
CS /min5.315.53
Earned GPM225225
Gold share19.8%18.6%
CS at 15 minutes8691
Tower damage per game1162789
Avg game28.9 min28.21
Lane diffs
Gold diff at 10-202+33
XP diff at 10-445+11
CS diff at 10-11+0.7
Gold diff at 15-606+98
XP diff at 15-553+60
CS diff at 15-13.7+1.6
Gold at 10 / at 153167 / 4796
Kills / deaths at 151.33 / 2.67
Vision
Vision score35.742.62
VS /min1.221.47
Wards placed /min0.230.4
Wards cleared /min0.290.33
Control wards6.09.03
Wards placed6.7
Wards killed8.3
Team's first objectives
First blood33.3%
First dragon0.0%
First herald33.3%
First baron33.3%
First tower33.3%
First mid tower33.3%
First to 3 towers33.3%
Team's objective control
Dragon control38.5%
Herald control33.3%
Grub control—
Baron control50.0%
Towers /game3.67
Tower diff-3.33
Plates /game3.33
Multi-kills2× 13× 04× 0Penta 0Unique champions: 2 · Minion kills 33 · Monster kills 120
Form trend
Last 10
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 3 | 33.3% | 4.3 / 4.3 / 9.7 | 395 | 5.31 | 1.22 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (1g)vs0% (2g)+100pp
First dragon— (0g)vs33.3% (3g)
First herald100% (1g)vs0% (2g)+100pp
First baron100% (1g)vs0% (2g)+100pp
First tower100% (1g)vs0% (2g)+100pp
First pick in the draft— (0g)vs33.3% (3g)
Playoffs— (0g)vs33.3% (3g)
Game of 30 min or more0% (1g)vs50% (2g)-50pp
Streaks
Current streak
1L
Longest W
1
Longest L
1