2025 season, all leagues
BKD yokiha
BKD yokiha
Player: struggling — 20.0% WR over 10 games, -441g deficit at 15, in a cold spell.
20%
2W 8L
10 games
- KDA
- 1.53
- #24 of 29 in LJL
- Damage per minute
- 442
- #27 of 29 in LJL
- CS per minute
- 6.49
- #26 of 29 in LJL
- Kill participation
- 32.8%
- #29 of 29 in LJL
10 games
Recent matches
BKD yokiha
BKD yokiha
Against the role average
Better in 2 x 11 of 13
Role avg
- 1.53
- KDA (24th)
- 2.83
- 6.49
- CS / min (26th)
- 7.22
- 442
- Damage / min (27th)
- 609
- 16.2%
- Damage share (29th)
- 21.7%
- 19.5%
- Gold share (24th)
- 21.2%
- 0.90
- Vision / min (9th)
- 0.82
- 6.50
- Control wards (2nd)
- 3.62
- 205
- Gold / min (24th)
- 248
- 32.8%
- Kill participation (29th)
- 50.5%
- 10%
- First blood % (19th)
- 13.4%
- -219
- XP diff at 15 (19th)
- -75
- -441
- Gold diff at 15 (23rd)
- -85
- -5.6
- CS diff at 15 (15th)
- -2.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
2W·8LAvg 60.8Adjusted 61.8Trend↑ 3.2
5860
L
5861
L
65
L
5052
L
65
W
5456
L
7372
L
6466
L
67
W
54
L
best game· worst game·61.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.532.83
Kills / deaths / assists1.8 / 4.3 / 4.8
Kill participation32.8%
DPM442609
Damage share16.2%21.7%
Dmg taken /min964931
Involved in first blood10.0%13.4%
Economy
CS /min6.497.22
Earned GPM205248
Gold share19.5%21.2%
CS at 15 minutes106115
Tower damage per game48824545
Avg game32.0 min30.28
Lane diffs
Gold diff at 10-251-36
XP diff at 10-72-35
CS diff at 10-1.3-1.3
Gold diff at 15-441-85
XP diff at 15-219-75
CS diff at 15-5.6-2.1
Gold at 10 / at 152958 / 4678
Kills / deaths at 150.50 / 1.10
Vision
Vision score29.525.2
VS /min0.900.82
Wards placed /min0.400.33
Wards cleared /min0.110.12
Control wards6.53.62
Wards placed12.7
Wards killed3.5
Team's first objectives
First blood60.0%
First dragon30.0%
First herald50.0%
First baron0.0%
First tower40.0%
First mid tower50.0%
First to 3 towers30.0%
Team's objective control
Dragon control47.7%
Herald control50.0%
Grub control43.3%
Baron control0.0%
Towers /game4.50
Tower diff-3.4
Plates /game4.70
Multi-kills2× 33× 04× 0Penta 0Unique champions: 7 · Minion kills 204 · Monster kills 3
Form trend
Last 10
L
W
L
L
L
W
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 10 | 20.0% | 1.8 / 4.3 / 4.8 | 442 | 6.49 | 0.90 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood16.7% (6g)vs25% (4g)-8.3pp
First dragon33.3% (3g)vs14.3% (7g)+19pp
First herald40% (5g)vs0% (5g)+40pp
First baron— (0g)vs20% (10g)
First tower50% (4g)vs0% (6g)+50pp
First pick in the draft20% (5g)vs20% (5g)0pp
Playoffs— (0g)vs20% (10g)
Game of 30 min or more16.7% (6g)vs25% (4g)-8.3pp
Streaks
Current streak
1L
Longest W
1
Longest L
4