2025 season, all leagues
BLS TaiTa
BLS TaiTa
Player: struggling — 0.0% WR over 10 games, -343g deficit at 15, in a cold spell.
0%
0W 10L
10 games
- KDA
- 1.72
- #27 of 29 in LJL
- Damage per minute
- 593
- #25 of 29 in LJL
- CS per minute
- 8.18
- #18 of 29 in LJL
- Kill participation
- 68.9%
- #8 of 29 in LJL
10 games
Recent matches
BLS TaiTa
BLS TaiTa
Against the role average
Better in 4 x 8 of 13
Role avg
- 1.72
- KDA (27th)
- 3.72
- 8.18
- CS / min (18th)
- 8.24
- 593
- Damage / min (25th)
- 719
- 26%
- Damage share (14th)
- 26%
- 26.1%
- Gold share (9th)
- 25.1%
- 0.76
- Vision / min (19th)
- 0.83
- 1.80
- Control wards (22nd)
- 2.60
- 237
- Gold / min (29th)
- 288
- 68.9%
- Kill participation (8th)
- 65.6%
- 10%
- First blood % (27th)
- 23.7%
- -48
- XP diff at 15 (14th)
- -84
- -343
- Gold diff at 15 (22nd)
- -128
- +0.9
- CS diff at 15 (9th)
- -2.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
0W·10LAvg 64.8Adjusted 66.6Trend↑ 1.2
73
L
6670
L
6366
L
6972
L
5052
L
72
L
73
L
6467
L
5255
L
66
L
best game· worst game·66.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.723.72
Kills / deaths / assists3.4 / 3.2 / 2.1
Kill participation68.9%
DPM593719
Damage share26.0%26%
Dmg taken /min506529
Involved in first blood10.0%23.7%
Economy
CS /min8.188.24
Earned GPM237288
Gold share26.1%25.1%
CS at 15 minutes123124
Tower damage per game14644450
Avg game28.0 min30.22
Lane diffs
Gold diff at 10-99-52
XP diff at 10-44-20
CS diff at 10+2-1.2
Gold diff at 15-343-128
XP diff at 15-48-84
CS diff at 15+0.9-2.2
Gold at 10 / at 153389 / 5162
Kills / deaths at 151.30 / 0.60
Vision
Vision score21.825.75
VS /min0.760.83
Wards placed /min0.290.33
Wards cleared /min0.190.21
Control wards1.82.6
Wards placed8.3
Wards killed5.5
Team's first objectives
First blood20.0%
First dragon30.0%
First herald40.0%
First baron10.0%
First tower20.0%
First mid tower20.0%
First to 3 towers20.0%
Team's objective control
Dragon control22.0%
Herald control40.0%
Grub control26.7%
Baron control16.7%
Towers /game1.70
Tower diff-7.6
Plates /game3.30
Multi-kills2× 33× 14× 0Penta 0Unique champions: 7 · Minion kills 229 · Monster kills 1
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Bot | 10 | 0.0% | 3.4 / 3.2 / 2.1 | 593 | 8.18 | 0.76 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (2g)vs0% (8g)0pp
First dragon0% (3g)vs0% (7g)0pp
First herald0% (4g)vs0% (6g)0pp
First baron0% (1g)vs0% (9g)0pp
First tower0% (2g)vs0% (8g)0pp
First pick in the draft0% (5g)vs0% (5g)0pp
Playoffs— (0g)vs0% (10g)
Game of 30 min or more0% (3g)vs0% (7g)0pp
Streaks
Current streak
10L
Longest W
0
Longest L
10