2022 season, all leagues
Beartree
Beartree
Mid: 0.0% WR · 4 games, -1,925g deficit at 15, in a cold spell.
0%
0W 4L
4 games
- KDA
- 0.92
- #32 of 31 in NLC
- Damage per minute
- 376
- #31 of 31 in NLC
- CS per minute
- 6.26
- #30 of 31 in NLC
- Kill participation
- 48.8%
- #20 of 31 in NLC
4 games
Recent matches
Beartree
Beartree
Against the role average
Better in 2 x 11 of 13
Role avg
small sample
- 0.92
- KDA (32nd)
- 2.66
- 6.26
- CS / min (30th)
- 7.42
- 376
- Damage / min (31st)
- 466
- 18.2%
- Damage share (30th)
- 21.9%
- 20.1%
- Gold share (28th)
- 22.3%
- 0.61
- Vision / min (32nd)
- 0.97
- 5.50
- Control wards (9th)
- 4.37
- 178
- Gold / min (32nd)
- 250
- 48.8%
- Kill participation (20th)
- 52.1%
- 50%
- First blood % (1st)
- 16.6%
- -999
- XP diff at 15 (32nd)
- -72
- -1,925
- Gold diff at 15 (32nd)
- -81
- -26.5
- CS diff at 15 (32nd)
- -1.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 4 matches
0W·4LAvg 60Adjusted 61Trend↓ 1
54
L
6768
L
57
L
6265
L
best game· worst game·61 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA0.922.66
Kills / deaths / assists0.8 / 6.0 / 4.8
Kill participation48.8%
DPM376466
Damage share18.2%21.9%
Dmg taken /min797744
Involved in first blood50.0%16.6%
Economy
CS /min6.267.42
Earned GPM178250
Gold share20.1%22.3%
CS at 15 minutes94117
Tower damage per game12343932
Avg game27.4 min31.36
Lane diffs
Gold diff at 10-814-32
XP diff at 10-447-28
CS diff at 10-19.3-0.8
Gold diff at 15-1925-81
XP diff at 15-999-72
CS diff at 15-26.5-1.8
Gold at 10 / at 153085 / 4599
Kills / deaths at 150.50 / 2.25
Vision
Vision score17.831.06
VS /min0.610.97
Wards placed /min0.410.38
Wards cleared /min0.080.16
Control wards5.54.37
Wards placed11.3
Wards killed2.5
Team's first objectives
First blood25.0%
First dragon75.0%
First herald0.0%
First baron0.0%
First tower0.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control46.7%
Herald control12.5%
Grub control—
Baron control0.0%
Towers /game1.50
Tower diff-7
Plates /game0.00
Multi-kills2× 03× 04× 0Penta 0Unique champions: 4 · Minion kills 164 · Monster kills 6
Form trend
Last 10
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 4 | 0.0% | 0.8 / 6.0 / 4.8 | 376 | 6.26 | 0.61 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (1g)vs0% (3g)0pp
First dragon0% (3g)vs0% (1g)0pp
First herald— (0g)vs0% (4g)
First baron— (0g)vs0% (4g)
First tower— (0g)vs0% (4g)
First pick in the draft— (0g)vs0% (4g)
Playoffs— (0g)vs0% (4g)
Game of 30 min or more0% (1g)vs0% (3g)0pp
Streaks
Current streak
4L
Longest W
0
Longest L
4