2025 season, all leagues
Becomin
Becomin
Jungle: 25.0% WR · 4 games, in a cold spell.
25%
1W 3L
4 games
- KDA
- 2.35
- #3 of 2 in GLL
- Damage per minute
- 415
- #3 of 2 in GLL
- CS per minute
- 5.83
- #3 of 2 in GLL
- Kill participation
- 68%
- #2 of 2 in GLL
4 games
Recent matches
Becomin
Becomin
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 2.35
- KDA (3rd)
- 4.90
- 5.83
- CS / min (3rd)
- 7.09
- 415
- Damage / min (3rd)
- 748
- 15.4%
- Damage share (3rd)
- 24.3%
- 18.8%
- Gold share (2nd)
- 20.5%
- 1.17
- Vision / min (1st)
- 0.88
- 9.25
- Control wards (1st)
- 2.98
- 229
- Gold / min (2nd)
- 276
- 68%
- Kill participation (2nd)
- 70.1%
- 75%
- First blood % (1st)
- 21.7%
- -113
- XP diff at 15 (3rd)
- +551
- +55
- Gold diff at 15 (2nd)
- +343
- -5.0
- CS diff at 15 (3rd)
- +11.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 4 matches
1W·3LAvg 70.5Adjusted 71Trend↓ 14
7273
L
83
W
64
L
6364
L
best game· worst game·71 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.354.9
Kills / deaths / assists3.5 / 5.0 / 8.3
Kill participation68.0%
DPM415748
Damage share15.4%24.3%
Dmg taken /min12521036
Involved in first blood75.0%21.7%
Economy
CS /min5.837.09
Earned GPM229276
Gold share18.8%20.5%
CS at 15 minutes106115
Tower damage per game16052423
Avg game32.1 min28.19
Lane diffs
Gold diff at 10+188+30
XP diff at 10+86+202
CS diff at 10+0.5+5.8
Gold diff at 15+55+343
XP diff at 15-113+551
CS diff at 15-5+11.5
Gold at 10 / at 153629 / 5467
Kills / deaths at 151.50 / 1.50
Vision
Vision score38.825.43
VS /min1.170.88
Wards placed /min0.260.15
Wards cleared /min0.180.16
Control wards9.32.98
Wards placed8.5
Wards killed6.0
Team's first objectives
First blood75.0%
First dragon50.0%
First herald75.0%
First baron75.0%
First tower75.0%
First mid tower75.0%
First to 3 towers50.0%
Team's objective control
Dragon control31.6%
Herald control75.0%
Grub control47.6%
Baron control80.0%
Towers /game5.00
Tower diff-2.5
Plates /game4.75
Multi-kills2× 03× 04× 0Penta 0Unique champions: 4 · Minion kills 18 · Monster kills 167
Form trend
Last 10
L
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 4 | 25.0% | 3.5 / 5.0 / 8.3 | 415 | 5.83 | 1.17 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (3g)vs0% (1g)+33.3pp
First dragon50% (2g)vs0% (2g)+50pp
First herald33.3% (3g)vs0% (1g)+33.3pp
First baron33.3% (3g)vs0% (1g)+33.3pp
First tower33.3% (3g)vs0% (1g)+33.3pp
First pick in the draft0% (2g)vs50% (2g)-50pp
Playoffs— (0g)vs25% (4g)
Game of 30 min or more0% (2g)vs50% (2g)-50pp
Streaks
Current streak
2L
Longest W
1
Longest L
2