2022 season, all leagues
Bmxspecks
Bmxspecks
Jungle: 40.0% WR · 5 games, -546g deficit at 15, high kill participation (71.6%).
40%
2W 3L
5 games
- KDA
- 1.84
- #51 of 56 in PGC
- Damage per minute
- 286
- #52 of 56 in PGC
- CS per minute
- 5.27
- #43 of 56 in PGC
- Kill participation
- 71.6%
- #6 of 56 in PGC
5 games
Recent matches
Bmxspecks
Bmxspecks
Against the role average
Better in 2 x 11 of 13
Role avg
small sample
- 1.84
- KDA (51st)
- 2.98
- 5.27
- CS / min (43rd)
- 5.73
- 286
- Damage / min (52nd)
- 388
- 14.6%
- Damage share (45th)
- 17.4%
- 18.6%
- Gold share (48th)
- 19.9%
- 0.87
- Vision / min (52nd)
- 1.14
- 6.80
- Control wards (19th)
- 6.03
- 195
- Gold / min (50th)
- 227
- 71.6%
- Kill participation (6th)
- 65.4%
- 20%
- First blood % (45th)
- 31.9%
- -163
- XP diff at 15 (34th)
- -40
- -546
- Gold diff at 15 (51st)
- -70
- -0.4
- CS diff at 15 (28th)
- -0.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 5 matches
2W·3LAvg 58.6Adjusted 59Trend↓ 1
64
W
5253
L
63
W
5960
L
55
L
best game· worst game·59 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.842.98
Kills / deaths / assists2.0 / 5.0 / 7.2
Kill participation71.6%
DPM286388
Damage share14.6%17.4%
Dmg taken /min857922
Involved in first blood20.0%31.9%
Economy
CS /min5.275.73
Earned GPM195227
Gold share18.6%19.9%
CS at 15 minutes10095
Tower damage per game12471466
Avg game29.4 min30
Lane diffs
Gold diff at 10-188-24
XP diff at 10-40-18
CS diff at 10-2.8-0.2
Gold diff at 15-546-70
XP diff at 15-163-40
CS diff at 15-0.4-0.3
Gold at 10 / at 153259 / 5089
Kills / deaths at 150.80 / 1.40
Vision
Vision score26.235.02
VS /min0.871.14
Wards placed /min0.310.26
Wards cleared /min0.190.27
Control wards6.86.03
Wards placed9.4
Wards killed5.8
Team's first objectives
First blood20.0%
First dragon20.0%
First herald20.0%
First baron20.0%
First tower0.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control28.6%
Herald control10.0%
Grub control—
Baron control42.9%
Towers /game4.60
Tower diff-2.4
Plates /game4.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 3 · Minion kills 32 · Monster kills 124
Form trend
Last 10
L
L
W
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 40.0% | 2.0 / 5.0 / 7.2 | 286 | 5.27 | 0.87 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (1g)vs25% (4g)+75pp
First dragon0% (1g)vs50% (4g)-50pp
First herald100% (1g)vs25% (4g)+75pp
First baron100% (1g)vs25% (4g)+75pp
First tower— (0g)vs40% (5g)
First pick in the draft— (0g)vs40% (5g)
Playoffs— (0g)vs40% (5g)
Game of 30 min or more33.3% (3g)vs50% (2g)-16.7pp
Streaks
Current streak
2L
Longest W
1
Longest L
2