2016 season, all leagues
Bubbling
Coach: struggling — 40.4% WR over 47 games, -525g deficit at 15, in a cold spell.
40.4%
19W 28L
47 games
- KDA
- 2.50
- #12 of 15 in LCK
- Damage per minute
- 278
- #13 of 15 in LCK
- CS per minute
- 3.66
- #15 of 15 in LCK
- Kill participation
- 65%
- #15 of 15 in LCK
47 games
Recent matches
Bubbling
Against the role average
Better in 1 x 11 of 13
Role avg
- 2.50
- KDA (12th)
- 3.36
- 3.66
- CS / min (15th)
- 4.49
- 278
- Damage / min (13th)
- 325
- 15.4%
- Damage share (14th)
- 16.8%
- 17.6%
- Gold share (14th)
- 19.7%
- 0.00
- Vision / min (1st)
- 0.00
- 6.79
- Control wards (5th)
- 6.23
- 186
- Gold / min (15th)
- 222
- 65%
- Kill participation (15th)
- 72.2%
- 25.5%
- First blood % (15th)
- 37%
- -581
- XP diff at 15 (15th)
- -24
- -525
- Gold diff at 15 (15th)
- -27
- -9.3
- CS diff at 15 (15th)
- -0.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (6)
Performance
Last 10 matches
0W·10LAvg 47.9Adjusted 48.2Trend↑ 7.4
5455
L
52
L
3233
L
41
L
4243
L
47
L
53
L
49
L
52
L
57
L
best game· worst game·48.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.503.36
Kills / deaths / assists1.3 / 2.7 / 5.3
Kill participation65.0%
DPM278325
Damage share15.4%16.8%
Dmg taken /min731807
Involved in first blood25.5%37%
Economy
CS /min3.664.49
Earned GPM186222
Gold share17.6%19.7%
CS at 15 minutes5968
Tower damage per game00
Avg game40.5 min38.44
Lane diffs
Gold diff at 10-277-15
XP diff at 10-308-6
CS diff at 10-5.30
Gold diff at 15-525-27
XP diff at 15-581-24
CS diff at 15-9.3-0.1
Gold at 10 / at 153001 / 4567
Kills / deaths at 150.32 / 0.57
Vision
Vision score0.00
VS /min0.000
Wards placed /min0.850.75
Wards cleared /min0.540.54
Control wards6.86.23
Wards placed33.8
Wards killed23.1
Team's first objectives
First blood40.4%
First dragon31.9%
First herald53.2%
First baron42.6%
First tower42.6%
First mid tower25.5%
First to 3 towers19.1%
Team's objective control
Dragon control0.0%
Herald control44.6%
Grub control—
Baron control48.5%
Towers /game5.70
Tower diff-1.87
Plates /game0.00
Multi-kills2× 33× 14× 0Penta 0Unique champions: 6 · Minion kills 46 · Monster kills 103
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 47 | 40.4% | 1.3 / 2.7 / 5.3 | 278 | 3.66 | 0.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood47.4% (19g)vs35.7% (28g)+11.7pp
First dragon46.7% (15g)vs37.5% (32g)+9.2pp
First herald48% (25g)vs31.8% (22g)+16.2pp
First baron85% (20g)vs7.4% (27g)+77.6pp
First tower45% (20g)vs37% (27g)+8pp
First pick in the draft— (0g)vs40.4% (47g)
Playoffs— (0g)vs40.4% (47g)
Game of 30 min or more46.2% (39g)vs12.5% (8g)+33.7pp
Streaks
Current streak
11L
Longest W
4
Longest L
11