2021 season, all leagues
Buggy
Buggy
Jungle: 14.3% WR · 7 games, -655g deficit at 15, high kill participation (80.9%), in a cold spell.
14.3%
1W 6L
7 games
- KDA
- 2.07
- #11 of 14 in LCO
- Damage per minute
- 268
- #14 of 14 in LCO
- CS per minute
- 5.70
- #9 of 14 in LCO
- Kill participation
- 80.9%
- #1 of 14 in LCO
7 games
Recent matches
Buggy
Buggy
Against the role average
Better in 1 x 12 of 13
Role avg
small sample
- 2.07
- KDA (11th)
- 2.85
- 5.70
- CS / min (9th)
- 5.78
- 268
- Damage / min (14th)
- 360
- 16.4%
- Damage share (12th)
- 18.7%
- 19.1%
- Gold share (8th)
- 19.8%
- 0.98
- Vision / min (14th)
- 1.22
- 4.71
- Control wards (14th)
- 8.28
- 181
- Gold / min (14th)
- 209
- 80.9%
- Kill participation (1st)
- 70.9%
- 28.6%
- First blood % (10th)
- 35.7%
- -540
- XP diff at 15 (14th)
- -116
- -655
- Gold diff at 15 (13th)
- -170
- -8.1
- CS diff at 15 (11th)
- -1.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (6)
Performance
Last 7 matches
1W·6LAvg 56.3Adjusted 56.9Trend↓ 0.3
54
L
49
L
61
L
6769
W
52
L
57
L
5456
L
best game· worst game·56.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.072.85
Kills / deaths / assists1.6 / 4.3 / 7.3
Kill participation80.9%
DPM268360
Damage share16.4%18.7%
Dmg taken /min951861
Involved in first blood28.6%35.7%
Economy
CS /min5.705.78
Earned GPM181209
Gold share19.1%19.8%
CS at 15 minutes9599
Tower damage per game6231016
Avg game26.8 min30.99
Lane diffs
Gold diff at 10-471-66
XP diff at 10-254-36
CS diff at 10-2.4-0.4
Gold diff at 15-655-170
XP diff at 15-540-116
CS diff at 15-8.1-1.8
Gold at 10 / at 153094 / 4733
Kills / deaths at 150.57 / 1.43
Vision
Vision score26.338.12
VS /min0.981.22
Wards placed /min0.300.35
Wards cleared /min0.200.28
Control wards4.78.28
Wards placed8.1
Wards killed5.1
Team's first objectives
First blood28.6%
First dragon71.4%
First herald57.1%
First baron0.0%
First tower42.9%
First mid tower42.9%
First to 3 towers14.3%
Team's objective control
Dragon control32.1%
Herald control50.0%
Grub control—
Baron control0.0%
Towers /game2.57
Tower diff-5
Plates /game0.00
Multi-kills2× 03× 04× 0Penta 0Unique champions: 6 · Minion kills 22 · Monster kills 130
Form trend
Last 10
L
L
L
W
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 7 | 14.3% | 1.6 / 4.3 / 7.3 | 268 | 5.70 | 0.98 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs0% (5g)+50pp
First dragon20% (5g)vs0% (2g)+20pp
First herald25% (4g)vs0% (3g)+25pp
First baron— (0g)vs14.3% (7g)
First tower33.3% (3g)vs0% (4g)+33.3pp
First pick in the draft0% (3g)vs25% (4g)-25pp
Playoffs— (0g)vs14.3% (7g)
Game of 30 min or more0% (1g)vs16.7% (6g)-16.7pp
Streaks
Current streak
3L
Longest W
1
Longest L
3