2022 season, all leagues
Bunzz
Bunzz
Support: 0.0% WR · 4 games, -3,161g deficit at 15, in a cold spell.
0%
0W 4L
4 games
- KDA
- 0.67
- #14 of 13 in VCS
- Damage per minute
- 303
- #14 of 13 in VCS
- CS per minute
- 3.58
- #14 of 13 in VCS
- Kill participation
- 39.2%
- #14 of 13 in VCS
4 games
Recent matches
Bunzz
Bunzz
Against the role average
Better in 2 x 11 of 13
Role avg
small sample
- 0.67
- KDA (14th)
- 3.28
- 3.58
- CS / min (14th)
- 9.16
- 303
- Damage / min (14th)
- 555
- 13.8%
- Damage share (14th)
- 25.7%
- 14.8%
- Gold share (14th)
- 26.5%
- 1.66
- Vision / min (1st)
- 1.20
- 4.25
- Control wards (6th)
- 4.11
- 159
- Gold / min (14th)
- 315
- 39.2%
- Kill participation (14th)
- 59.9%
- 0%
- First blood % (13th)
- 21.8%
- -1,557
- XP diff at 15 (14th)
- -48
- -3,161
- Gold diff at 15 (14th)
- +10
- -81.5
- CS diff at 15 (14th)
- -0.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 4 matches
0W·4LAvg 47Adjusted 47.5Trend↓ 7
55
L
46
L
40
L
4749
L
best game· worst game·47.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA0.673.28
Kills / deaths / assists0.5 / 6.0 / 3.5
Kill participation39.2%
DPM303555
Damage share13.8%25.7%
Dmg taken /min563458
Involved in first blood0.0%21.8%
Economy
CS /min3.589.16
Earned GPM159315
Gold share14.8%26.5%
CS at 15 minutes52130
Tower damage per game11985416
Avg game24.5 min29.91
Lane diffs
Gold diff at 10-1935+46
XP diff at 10-807-6
CS diff at 10-51.8+0.4
Gold diff at 15-3161+10
XP diff at 15-1557-48
CS diff at 15-81.5-0.2
Gold at 10 / at 152690 / 3986
Kills / deaths at 150.00 / 2.50
Vision
Vision score41.036.6
VS /min1.661.2
Wards placed /min0.750.45
Wards cleared /min0.400.35
Control wards4.34.11
Wards placed18.5
Wards killed9.8
Team's first objectives
First blood0.0%
First dragon0.0%
First herald25.0%
First baron0.0%
First tower25.0%
First mid tower25.0%
First to 3 towers0.0%
Team's objective control
Dragon control11.1%
Herald control25.0%
Grub control—
Baron control0.0%
Towers /game2.00
Tower diff-7.25
Plates /game4.25
Multi-kills2× 03× 04× 0Penta 0Unique champions: 4 · Minion kills 80 · Monster kills 6
Form trend
Last 10
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Bot | 4 | 0.0% | 0.5 / 6.0 / 3.5 | 303 | 3.58 | 1.66 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood— (0g)vs0% (4g)
First dragon— (0g)vs0% (4g)
First herald0% (1g)vs0% (3g)0pp
First baron— (0g)vs0% (4g)
First tower0% (1g)vs0% (3g)0pp
First pick in the draft0% (2g)vs0% (2g)0pp
Playoffs— (0g)vs0% (4g)
Game of 30 min or more— (0g)vs0% (4g)
Streaks
Current streak
4L
Longest W
0
Longest L
4