2026 season, all leagues
Celest
Mid: coinflip — 50.0% WR, -516g deficit at 15.
50%
2W 2L
4 games
- KDA
- 2.31
- #13 of 14 in LCP
- Damage per minute
- 585
- #14 of 14 in LCP
- CS per minute
- 7.27
- #15 of 14 in LCP
- Kill participation
- 50.3%
- #15 of 14 in LCP
4 games
Recent matches
Celest
Against the role average
Better in 2 x 11 of 13
Role avg
small sample
- 2.31
- KDA (13th)
- 3.66
- 7.27
- CS / min (15th)
- 8.95
- 585
- Damage / min (14th)
- 644
- 22.2%
- Damage share (14th)
- 24.3%
- 22%
- Gold share (4th)
- 21.5%
- 0.78
- Vision / min (15th)
- 1.35
- 2.75
- Control wards (15th)
- 6.85
- 245
- Gold / min (15th)
- 272
- 50.3%
- Kill participation (15th)
- 65.1%
- 50%
- First blood % (1st)
- 19.9%
- -243
- XP diff at 15 (14th)
- +6
- -516
- Gold diff at 15 (15th)
- -3
- -18.0
- CS diff at 15 (15th)
- +0.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 4 matches
2W·2LAvg 66Adjusted 67.3Trend↓ 21
6567
W
8889
W
5253
L
5960
L
best game· worst game·67.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.313.66
Kills / deaths / assists3.5 / 3.3 / 4.0
Kill participation50.3%
DPM585644
Damage share22.2%24.3%
Dmg taken /min891624
Involved in first blood50.0%19.9%
Economy
CS /min7.278.95
Earned GPM245272
Gold share22.0%21.5%
CS at 15 minutes117145
Tower damage per game34626335
Avg game27.1 min32.55
Lane diffs
Gold diff at 10-353-1
XP diff at 10-52+4
CS diff at 10-20.5+0.2
Gold diff at 15-516-3
XP diff at 15-243+6
CS diff at 15-18+0.3
Gold at 10 / at 153052 / 4790
Kills / deaths at 150.50 / 0.25
Vision
Vision score21.844.42
VS /min0.781.35
Wards placed /min0.290.44
Wards cleared /min0.130.25
Control wards2.86.85
Wards placed7.8
Wards killed3.8
Team's first objectives
First blood100.0%
First dragon25.0%
First herald25.0%
First baron0.0%
First tower50.0%
First mid tower50.0%
First to 3 towers50.0%
Team's objective control
Dragon control46.7%
Herald control25.0%
Grub control41.7%
Baron control0.0%
Towers /game4.50
Tower diff-1
Plates /game3.00
Multi-kills2× 33× 14× 0Penta 0Unique champions: 3 · Minion kills 195 · Monster kills 4
Form trend
Last 10
L
L
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 4 | 50.0% | 3.5 / 3.3 / 4.0 | 585 | 7.27 | 0.78 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (4g)vs— (0g)
First dragon100% (1g)vs33.3% (3g)+66.7pp
First herald100% (1g)vs33.3% (3g)+66.7pp
First baron— (0g)vs50% (4g)
First tower100% (2g)vs0% (2g)+100pp
First pick in the draft50% (2g)vs50% (2g)0pp
Playoffs— (0g)vs50% (4g)
Game of 30 min or more100% (2g)vs0% (2g)+100pp
Streaks
Current streak
2L
Longest W
2
Longest L
2