2023 season, all leagues
Chevis
Jungle: struggling — 7.7% WR over 13 games, -677g deficit at 15, in a cold spell.
7.7%
1W 12L
13 games
- KDA
- 1.57
- #7 of 8 in DDH
- Damage per minute
- 276
- #7 of 8 in DDH
- CS per minute
- 5.27
- #2 of 8 in DDH
- Kill participation
- 68.2%
- #5 of 8 in DDH
13 games
Recent matches
Chevis
Against the role average
Better in 3 x 10 of 13
Role avg
- 1.57
- KDA (7th)
- 2.63
- 5.27
- CS / min (2nd)
- 5.02
- 276
- Damage / min (7th)
- 356
- 15.4%
- Damage share (5th)
- 15.9%
- 18.5%
- Gold share (3rd)
- 17.8%
- 1.39
- Vision / min (5th)
- 1.46
- 7.46
- Control wards (6th)
- 8.27
- 165
- Gold / min (7th)
- 192
- 68.2%
- Kill participation (5th)
- 66.1%
- 23.1%
- First blood % (6th)
- 33.8%
- -165
- XP diff at 15 (5th)
- -86
- -677
- Gold diff at 15 (7th)
- -148
- -1.8
- CS diff at 15 (3rd)
- -1.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
0W·10LAvg 53.9Adjusted 54.8Trend↑ 4.2
51
L
4748
L
4546
L
57
L
5960
L
5455
L
6566
L
5658
L
5354
L
5253
L
best game· worst game·54.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.572.63
Kills / deaths / assists1.5 / 3.9 / 4.6
Kill participation68.2%
DPM276356
Damage share15.4%15.9%
Dmg taken /min913919
Involved in first blood23.1%33.8%
Economy
CS /min5.275.02
Earned GPM165192
Gold share18.5%17.8%
CS at 15 minutes8485
Tower damage per game383874
Avg game27.8 min30.24
Lane diffs
Gold diff at 10-336-83
XP diff at 10-209-56
CS diff at 10-1.5-0.9
Gold diff at 15-677-148
XP diff at 15-165-86
CS diff at 15-1.8-1.5
Gold at 10 / at 153042 / 4547
Kills / deaths at 150.85 / 1.77
Vision
Vision score38.644.59
VS /min1.391.46
Wards placed /min0.210.29
Wards cleared /min0.400.34
Control wards7.58.27
Wards placed5.8
Wards killed11.0
Team's first objectives
First blood23.1%
First dragon23.1%
First herald23.1%
First baron7.7%
First tower0.0%
First mid tower23.1%
First to 3 towers7.7%
Team's objective control
Dragon control23.3%
Herald control23.1%
Grub control—
Baron control7.1%
Towers /game1.46
Tower diff-8.23
Plates /game1.54
Multi-kills2× 03× 04× 0Penta 0Unique champions: 7 · Minion kills 28 · Monster kills 119
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 13 | 7.7% | 1.5 / 3.9 / 4.6 | 276 | 5.27 | 1.39 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (3g)vs0% (10g)+33.3pp
First dragon0% (3g)vs10% (10g)-10pp
First herald33.3% (3g)vs0% (10g)+33.3pp
First baron100% (1g)vs0% (12g)+100pp
First tower— (0g)vs7.7% (13g)
First pick in the draft16.7% (6g)vs0% (7g)+16.7pp
Playoffs— (0g)vs7.7% (13g)
Game of 30 min or more33.3% (3g)vs0% (10g)+33.3pp
Streaks
Current streak
10L
Longest W
1
Longest L
10