2022 season, all leagues
Circus
Circus
Jungle: 40.0% WR · 5 games.
40%
2W 3L
5 games
- KDA
- 2.36
- #44 of 56 in PGC
- Damage per minute
- 472
- #8 of 56 in PGC
- CS per minute
- 5.80
- #22 of 56 in PGC
- Kill participation
- 59.5%
- #48 of 56 in PGC
5 games
Recent matches
Circus
Circus
Against the role average
Better in 8 x 5 of 13
Role avg
small sample
- 2.36
- KDA (44th)
- 2.98
- 5.80
- CS / min (22nd)
- 5.73
- 472
- Damage / min (8th)
- 388
- 18.7%
- Damage share (16th)
- 17.4%
- 20%
- Gold share (23rd)
- 19.9%
- 0.91
- Vision / min (48th)
- 1.14
- 1.80
- Control wards (56th)
- 6.03
- 238
- Gold / min (24th)
- 227
- 59.5%
- Kill participation (48th)
- 65.4%
- 60%
- First blood % (2nd)
- 31.9%
- +69
- XP diff at 15 (21st)
- -40
- -65
- Gold diff at 15 (30th)
- -70
- -0.8
- CS diff at 15 (32nd)
- -0.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 5 matches
2W·3LAvg 61Adjusted 61.4Trend↑ 3.5
52
L
67
L
6061
W
5253
L
74
W
best game· worst game·61.4 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.362.98
Kills / deaths / assists3.6 / 5.0 / 8.2
Kill participation59.5%
DPM472388
Damage share18.7%17.4%
Dmg taken /min890922
Involved in first blood60.0%31.9%
Economy
CS /min5.805.73
Earned GPM238227
Gold share20.0%19.9%
CS at 15 minutes9395
Tower damage per game9451466
Avg game28.7 min30
Lane diffs
Gold diff at 10-118-24
XP diff at 10-34-18
CS diff at 10-1.8-0.2
Gold diff at 15-65-70
XP diff at 15+69-40
CS diff at 15-0.8-0.3
Gold at 10 / at 153432 / 5352
Kills / deaths at 151.40 / 1.40
Vision
Vision score26.835.02
VS /min0.911.14
Wards placed /min0.100.26
Wards cleared /min0.250.27
Control wards1.86.03
Wards placed2.8
Wards killed7.4
Team's first objectives
First blood60.0%
First dragon80.0%
First herald60.0%
First baron40.0%
First tower40.0%
First mid tower20.0%
First to 3 towers20.0%
Team's objective control
Dragon control52.4%
Herald control60.0%
Grub control—
Baron control33.3%
Towers /game4.60
Tower diff-2.6
Plates /game5.20
Multi-kills2× 13× 04× 0Penta 0Unique champions: 4 · Minion kills 39 · Monster kills 127
Form trend
Last 10
W
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 40.0% | 3.6 / 5.0 / 8.2 | 472 | 5.80 | 0.91 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (3g)vs0% (2g)+66.7pp
First dragon25% (4g)vs100% (1g)-75pp
First herald66.7% (3g)vs0% (2g)+66.7pp
First baron100% (2g)vs0% (3g)+100pp
First tower100% (2g)vs0% (3g)+100pp
First pick in the draft— (0g)vs40% (5g)
Playoffs— (0g)vs40% (5g)
Game of 30 min or more0% (2g)vs66.7% (3g)-66.7pp
Streaks
Current streak
1W
Longest W
1
Longest L
2