2024 season, all leagues
Clown
Jungle: 0.0% WR · 6 games, -465g deficit at 15, high kill participation (70.2%), in a cold spell.
0%
0W 6L
6 games
- KDA
- 1.48
- #20 of 20 in LFL2
- Damage per minute
- 358
- #16 of 20 in LFL2
- CS per minute
- 4.29
- #20 of 20 in LFL2
- Kill participation
- 70.2%
- #14 of 20 in LFL2
6 games
Recent matches
Clown
Against the role average
Better in 2 x 11 of 13
Role avg
small sample
- 1.48
- KDA (20th)
- 3.46
- 4.29
- CS / min (20th)
- 5.40
- 358
- Damage / min (16th)
- 412
- 14.7%
- Damage share (13th)
- 15.8%
- 14.8%
- Gold share (20th)
- 17.6%
- 0.98
- Vision / min (18th)
- 1.23
- 4.33
- Control wards (20th)
- 7.18
- 151
- Gold / min (20th)
- 207
- 70.2%
- Kill participation (14th)
- 72.3%
- 16.7%
- First blood % (16th)
- 31.8%
- -63
- XP diff at 15 (10th)
- -74
- -465
- Gold diff at 15 (18th)
- -56
- +0.5
- CS diff at 15 (7th)
- -2.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 6 matches
0W·6LAvg 52.7Adjusted 54.2Trend↓ 5.3
5153
L
4951
L
66
L
5254
L
5557
L
4344
L
best game· worst game·54.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.483.46
Kills / deaths / assists1.5 / 5.5 / 6.7
Kill participation70.2%
DPM358412
Damage share14.7%15.8%
Dmg taken /min9001015
Involved in first blood16.7%31.8%
Economy
CS /min4.295.4
Earned GPM151207
Gold share14.8%17.6%
CS at 15 minutes8193
Tower damage per game371159
Avg game29.4 min31.78
Lane diffs
Gold diff at 10-226-8
XP diff at 10-241-40
CS diff at 10-2.7-1.5
Gold diff at 15-465-56
XP diff at 15-63-74
CS diff at 15+0.5-2.4
Gold at 10 / at 153040 / 4526
Kills / deaths at 150.33 / 1.67
Vision
Vision score28.739.44
VS /min0.981.23
Wards placed /min0.200.29
Wards cleared /min0.160.27
Control wards4.37.18
Wards placed6.0
Wards killed4.8
Team's first objectives
First blood33.3%
First dragon33.3%
First herald16.7%
First baron0.0%
First tower16.7%
First mid tower0.0%
First to 3 towers16.7%
Team's objective control
Dragon control23.8%
Herald control16.7%
Grub control—
Baron control12.5%
Towers /game1.83
Tower diff-8
Plates /game4.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 4 · Minion kills 14 · Monster kills 113
Form trend
Last 10
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 6 | 0.0% | 1.5 / 5.5 / 6.7 | 358 | 4.29 | 0.98 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (2g)vs0% (4g)0pp
First dragon0% (2g)vs0% (4g)0pp
First herald0% (1g)vs0% (5g)0pp
First baron— (0g)vs0% (6g)
First tower0% (1g)vs0% (5g)0pp
First pick in the draft— (0g)vs0% (6g)
Playoffs— (0g)vs0% (6g)
Game of 30 min or more0% (4g)vs0% (2g)0pp
Streaks
Current streak
6L
Longest W
0
Longest L
6