2022 season, all leagues
Cott
Jungle: struggling — 23.1% WR over 13 games, -404g deficit at 15.
23.1%
3W 10L
13 games
- KDA
- 1.55
- #15 of 17 in GL
- Damage per minute
- 271
- #13 of 17 in GL
- CS per minute
- 5.23
- #8 of 17 in GL
- Kill participation
- 65.5%
- #17 of 17 in GL
13 games
Recent matches
Cott
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 1.54
- KDA (15th)
- 3.12
- 5.31
- CS / min (8th)
- 5.28
- 275
- Damage / min (13th)
- 317
- 14.2%
- Damage share (12th)
- 15.5%
- 17%
- Gold share (15th)
- 18.7%
- 1.15
- Vision / min (10th)
- 1.22
- 5.00
- Control wards (17th)
- 10.29
- 172
- Gold / min (17th)
- 204
- 52.6%
- Kill participation (17th)
- 67.4%
- 14.3%
- First blood % (15th)
- 31.7%
- -9
- XP diff at 15 (7th)
- -48
- -428
- Gold diff at 15 (14th)
- -62
- -0.4
- CS diff at 15 (9th)
- -1.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
2W·8LAvg 56.3Adjusted 56.8Trend↓ 5.8
5960
L
65
L
55
L
67
L
50
L
5152
L
6364
W
5657
W
57
L
4041
L
best game· worst game·56.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.553.12
Kills / deaths / assists1.8 / 4.5 / 5.1
Kill participation65.5%
DPM271317
Damage share15.4%15.5%
Dmg taken /min751846
Involved in first blood30.8%31.7%
Economy
CS /min5.235.28
Earned GPM170204
Gold share17.4%18.7%
CS at 15 minutes8990
Tower damage per game8401339
Avg game32.9 min32.06
Lane diffs
Gold diff at 10-134-34
XP diff at 10-120-36
CS diff at 10-2.1-0.8
Gold diff at 15-404-62
XP diff at 15-39-48
CS diff at 15-2.8-1.2
Gold at 10 / at 153129 / 4715
Kills / deaths at 150.85 / 0.85
Vision
Vision score35.439.39
VS /min1.061.22
Wards placed /min0.230.34
Wards cleared /min0.250.28
Control wards5.010.29
Wards placed7.4
Wards killed8.4
Team's first objectives
First blood46.2%
First dragon53.8%
First herald23.1%
First baron15.4%
First tower38.5%
First mid tower30.8%
First to 3 towers23.1%
Team's objective control
Dragon control31.8%
Herald control26.9%
Grub control—
Baron control15.8%
Towers /game4.08
Tower diff-4.54
Plates /game3.15
Multi-kills2× 13× 04× 0Penta 0Unique champions: 10 · Minion kills 31 · Monster kills 138
Form trend
Last 10
L
L
W
W
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 13 | 23.1% | 1.8 / 4.5 / 5.1 | 271 | 5.23 | 1.06 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood16.7% (6g)vs28.6% (7g)-11.9pp
First dragon42.9% (7g)vs0% (6g)+42.9pp
First herald33.3% (3g)vs20% (10g)+13.3pp
First baron50% (2g)vs18.2% (11g)+31.8pp
First tower20% (5g)vs25% (8g)-5pp
First pick in the draft16.7% (6g)vs28.6% (7g)-11.9pp
Playoffs— (0g)vs23.1% (13g)
Game of 30 min or more12.5% (8g)vs40% (5g)-27.5pp
Streaks
Current streak
2L
Longest W
2
Longest L
8