2014 season, all leagues
Cpt Ziploc
Cpt Ziploc
Jungle: struggling — 23.1% WR over 13 games, -316g deficit at 15, in a cold spell.
23.1%
3W 10L
13 games
- KDA
- 2.60
- #7 of 10 in NA CS
- Damage per minute
- 257
- #7 of 10 in NA CS
- CS per minute
- 3.14
- #7 of 10 in NA CS
- Kill participation
- 62.2%
- #9 of 10 in NA CS
13 games
Recent matches
Cpt Ziploc
Cpt Ziploc
Against the role average
Better in 1 x 11 of 13
Role avg
- 2.60
- KDA (7th)
- 3.16
- 3.14
- CS / min (7th)
- 3.24
- 257
- Damage / min (7th)
- 274
- 12.6%
- Damage share (7th)
- 13.2%
- 15.4%
- Gold share (10th)
- 16.7%
- 0.00
- Vision / min (1st)
- 0.00
- 2.00
- Control wards (9th)
- 3.19
- 147
- Gold / min (9th)
- 175
- 62.2%
- Kill participation (9th)
- 68.6%
- 38.5%
- First blood % (8th)
- 42.7%
- -54
- XP diff at 15 (6th)
- +7
- -316
- Gold diff at 15 (9th)
- +19
- +4.6
- CS diff at 15 (3rd)
- +0.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 10 matches
1W·9LAvg 48Adjusted 48.5Trend↓ 5.2
46
L
4647
L
56
W
4950
L
56
L
41
L
4142
L
6365
L
36
L
46
L
best game· worst game·48.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.603.16
Kills / deaths / assists2.5 / 3.8 / 7.5
Kill participation62.2%
DPM257274
Damage share12.6%13.2%
Dmg taken /min671692
Involved in first blood38.5%42.7%
Economy
CS /min3.143.24
Earned GPM147175
Gold share15.4%16.7%
CS at 15 minutes5955
Tower damage per game00
Avg game39.4 min36.78
Lane diffs
Gold diff at 10-167+12
XP diff at 10-6+19
CS diff at 10+1.5+0.3
Gold diff at 15-316+19
XP diff at 15-54+7
CS diff at 15+4.6+0.2
Gold at 10 / at 152383 / 3659
Kills / deaths at 150.38 / 0.62
Vision
Vision score0.00
VS /min0.000
Wards placed /min0.390.5
Wards cleared /min0.130.16
Control wards2.03.19
Wards placed14.8
Wards killed5.2
Team's first objectives
First blood53.8%
First dragon38.5%
First herald0.0%
First baron38.5%
First tower30.8%
First mid tower30.8%
First to 3 towers30.8%
Team's objective control
Dragon control—
Herald control—
Grub control—
Baron control61.5%
Towers /game5.15
Tower diff-2.54
Plates /game0.00
Multi-kills2× 23× 04× 0Penta 0Unique champions: 5 · Minion kills 41 · Monster kills 79
Form trend
Last 10
L
L
L
L
L
L
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 13 | 23.1% | 2.5 / 3.8 / 7.5 | 257 | 3.14 | 0.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood28.6% (7g)vs16.7% (6g)+11.9pp
First dragon40% (5g)vs12.5% (8g)+27.5pp
First herald— (0g)vs23.1% (13g)
First baron40% (5g)vs12.5% (8g)+27.5pp
First tower50% (4g)vs11.1% (9g)+38.9pp
First pick in the draft— (0g)vs23.1% (13g)
Playoffs— (0g)vs23.1% (13g)
Game of 30 min or more25% (12g)vs0% (1g)+25pp
Streaks
Current streak
7L
Longest W
1
Longest L
7