2026 season, all leagues
Cuzz
Jungle: 46.3% WR · 108 games, high kill participation (72.3%), in a cold spell.
46.3%
50W 58L
108 games
- KDA
- 3.11
- #6 of 11 in LCK
- Damage per minute
- 434
- #9 of 11 in LCK
- CS per minute
- 6.57
- #10 of 11 in LCK
- Kill participation
- 72.3%
- #7 of 11 in LCK
108 games
Recent matches
Cuzz
Against the role average
Better in 3 x 9 of 13
Role avg
- 3.22
- KDA (6th)
- 3.32
- 6.64
- CS / min (10th)
- 6.93
- 433
- Damage / min (9th)
- 462
- 16.8%
- Damage share (6th)
- 16.8%
- 19.7%
- Gold share (9th)
- 20%
- 2.00
- Vision / min (1st)
- 1.87
- 9.86
- Control wards (7th)
- 10.20
- 245
- Gold / min (10th)
- 259
- 72.1%
- Kill participation (7th)
- 72.2%
- 36.3%
- First blood % (3rd)
- 32.5%
- -125
- XP diff at 15 (9th)
- +4
- +21
- Gold diff at 15 (6th)
- -1
- -2.4
- CS diff at 15 (9th)
- +0.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (19)
Performance
Last 10 matches
4W·6LAvg 73.4Adjusted 74Trend↓ 15.6
8183
W
87
W
7576
W
89
L
74
L
4950
L
79
W
6970
L
6869
L
63
L
best game· worst game·74 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.113.32
Kills / deaths / assists2.9 / 3.2 / 6.9
Kill participation72.3%
DPM434462
Damage share16.7%16.8%
Dmg taken /min946981
Involved in first blood36.1%32.5%
Economy
CS /min6.576.93
Earned GPM243259
Gold share19.6%20%
CS at 15 minutes115117
Tower damage per game24452280
Avg game33.1 min32.1
Lane diffs
Gold diff at 10+14-1
XP diff at 10-98-6
CS diff at 10-1.80
Gold diff at 15-20-1
XP diff at 15-161+4
CS diff at 15-3+0.3
Gold at 10 / at 153645 / 5552
Kills / deaths at 151.10 / 0.74
Vision
Vision score66.560.77
VS /min1.981.87
Wards placed /min0.360.4
Wards cleared /min0.460.41
Control wards9.810.2
Wards placed11.9
Wards killed15.8
Team's first objectives
First blood57.4%
First dragon42.6%
First herald40.7%
First baron40.7%
First tower42.6%
First mid tower44.4%
First to 3 towers44.4%
Team's objective control
Dragon control46.6%
Herald control41.1%
Grub control59.0%
Baron control43.2%
Towers /game5.39
Tower diff-0.93
Plates /game16.30
Multi-kills2× 223× 34× 0Penta 0Unique champions: 19 · Minion kills 27 · Monster kills 189
Form trend
Last 10
L
L
L
W
L
L
L
W
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 108 | 46.3% | 2.9 / 3.2 / 6.9 | 434 | 6.57 | 1.98 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood51.6% (62g)vs39.1% (46g)+12.5pp
First dragon67.4% (46g)vs30.6% (62g)+36.8pp
First herald59.1% (44g)vs37.5% (64g)+21.6pp
First baron84.1% (44g)vs20.3% (64g)+63.8pp
First tower65.2% (46g)vs32.3% (62g)+32.9pp
First pick in the draft34% (53g)vs58.2% (55g)-24.2pp
Playoffs43.5% (23g)vs47.1% (85g)-3.6pp
Game of 30 min or more50.7% (73g)vs37.1% (35g)+13.6pp
Streaks
Current streak
3L
Longest W
8
Longest L
6