2020 season, all leagues
DanChung
Mid: elite form — 60.5% WR over 43 games, -388g deficit at 15, in a cold spell.
60.5%
26W 17L
43 games
- KDA
- 3.51
- #20 of 21 in LCK
- Damage per minute
- 416
- #20 of 21 in LCK
- CS per minute
- 7.47
- #20 of 21 in LCK
- Kill participation
- 67.1%
- #3 of 21 in LCK
43 games
Recent matches
DanChung
Against the role average
Better in 1 x 12 of 13
Role avg
small sample
- 1.67
- KDA (20th)
- 3.69
- 7.10
- CS / min (20th)
- 8.33
- 376
- Damage / min (20th)
- 441
- 23.7%
- Damage share (17th)
- 25.2%
- 20.8%
- Gold share (19th)
- 23.1%
- 1.08
- Vision / min (13th)
- 1.11
- 6.00
- Control wards (18th)
- 7.74
- 192
- Gold / min (20th)
- 244
- 71.1%
- Kill participation (3rd)
- 65.6%
- 12.5%
- First blood % (18th)
- 20.2%
- -656
- XP diff at 15 (21st)
- -82
- -1,132
- Gold diff at 15 (21st)
- -136
- -26.4
- CS diff at 15 (21st)
- -3.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (12)
Performance
Last 10 matches
3W·7LAvg 58.1Adjusted 59Trend↓ 5.4
61
L
6365
W
56
L
6263
W
6264
W
5759
L
51
L
3940
L
6970
L
61
L
best game· worst game·59 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.513.69
Kills / deaths / assists2.3 / 2.3 / 5.8
Kill participation67.1%
DPM416441
Damage share22.0%25.2%
Dmg taken /min454484
Involved in first blood23.3%20.2%
Economy
CS /min7.478.33
Earned GPM225244
Gold share20.7%23.1%
CS at 15 minutes125137
Tower damage per game23812509
Avg game32.6 min32.98
Lane diffs
Gold diff at 10-166-47
XP diff at 10+48-14
CS diff at 10-7-1.7
Gold diff at 15-388-136
XP diff at 15-61-82
CS diff at 15-11-3.6
Gold at 10 / at 153197 / 5055
Kills / deaths at 150.63 / 0.72
Vision
Vision score35.537.29
VS /min1.071.11
Wards placed /min0.480.5
Wards cleared /min0.190.25
Control wards6.57.74
Wards placed15.8
Wards killed6.0
Team's first objectives
First blood60.5%
First dragon46.5%
First herald51.2%
First baron53.5%
First tower48.8%
First mid tower39.5%
First to 3 towers55.8%
Team's objective control
Dragon control55.9%
Herald control45.9%
Grub control—
Baron control61.1%
Towers /game6.28
Tower diff+1.14
Plates /game0.00
Multi-kills2× 103× 04× 0Penta 0Unique champions: 12 · Minion kills 229 · Monster kills 13
Form trend
Last 10
L
L
L
L
L
W
W
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 43 | 60.5% | 2.3 / 2.3 / 5.8 | 416 | 7.47 | 1.07 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood73.1% (26g)vs41.2% (17g)+31.9pp
First dragon55% (20g)vs65.2% (23g)-10.2pp
First herald59.1% (22g)vs61.9% (21g)-2.8pp
First baron87% (23g)vs30% (20g)+57pp
First tower71.4% (21g)vs50% (22g)+21.4pp
First pick in the draft75% (20g)vs47.8% (23g)+27.2pp
Playoffs— (0g)vs60.5% (43g)
Game of 30 min or more61.5% (26g)vs58.8% (17g)+2.7pp
Streaks
Current streak
5L
Longest W
8
Longest L
5