2026 season, all leagues
Dmns
Dmns
Jungle: struggling — 25.0% WR over 20 games, -334g deficit at 15, high kill participation (73.8%), in a cold spell.
25%
5W 15L
20 games
- KDA
- 2.99
- #9 of 19 in HM
- Damage per minute
- 480
- #15 of 19 in HM
- CS per minute
- 6.31
- #15 of 19 in HM
- Kill participation
- 73.8%
- #3 of 19 in HM
20 games
Recent matches
Dmns
Dmns
Against the role average
Better in 5 x 8 of 13
Role avg
- 2.99
- KDA (9th)
- 3.22
- 6.31
- CS / min (15th)
- 6.69
- 480
- Damage / min (15th)
- 556
- 17.9%
- Damage share (8th)
- 17.6%
- 21.1%
- Gold share (12th)
- 21.3%
- 1.26
- Vision / min (8th)
- 1.19
- 7.60
- Control wards (1st)
- 4.02
- 252
- Gold / min (12th)
- 274
- 73.8%
- Kill participation (3rd)
- 64.1%
- 30%
- First blood % (6th)
- 22.3%
- -532
- XP diff at 15 (13th)
- -137
- -334
- Gold diff at 15 (12th)
- -165
- -11.8
- CS diff at 15 (17th)
- -2.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (12)
Performance
Last 10 matches
1W·9LAvg 62.4Adjusted 62.9Trend↑ 6.4
7778
W
67
L
5657
L
5657
L
4041
L
51
L
57
L
5758
L
85
L
78
L
best game· worst game·62.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.993.22
Kills / deaths / assists3.9 / 3.5 / 6.6
Kill participation73.8%
DPM480556
Damage share17.9%17.6%
Dmg taken /min9331042
Involved in first blood30.0%22.3%
Economy
CS /min6.316.69
Earned GPM252274
Gold share21.1%21.3%
CS at 15 minutes111111
Tower damage per game22882727
Avg game30.6 min29.02
Lane diffs
Gold diff at 10-166-89
XP diff at 10-248-37
CS diff at 10-7.5-0.7
Gold diff at 15-334-165
XP diff at 15-532-137
CS diff at 15-11.8-2.2
Gold at 10 / at 153772 / 5707
Kills / deaths at 151.80 / 0.90
Vision
Vision score39.735.17
VS /min1.261.19
Wards placed /min0.330.23
Wards cleared /min0.220.22
Control wards7.64.02
Wards placed10.3
Wards killed7.1
Team's first objectives
First blood40.0%
First dragon40.0%
First herald35.0%
First baron30.0%
First tower30.0%
First mid tower35.0%
First to 3 towers40.0%
Team's objective control
Dragon control39.3%
Herald control35.0%
Grub control30.0%
Baron control36.7%
Towers /game3.70
Tower diff-4.35
Plates /game20.70
Multi-kills2× 93× 04× 0Penta 0Unique champions: 12 · Minion kills 25 · Monster kills 171
Form trend
Last 10
L
L
L
L
L
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 20 | 25.0% | 3.9 / 3.5 / 6.6 | 480 | 6.31 | 1.26 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood25% (8g)vs25% (12g)0pp
First dragon25% (8g)vs25% (12g)0pp
First herald42.9% (7g)vs15.4% (13g)+27.5pp
First baron66.7% (6g)vs7.1% (14g)+59.6pp
First tower50% (6g)vs14.3% (14g)+35.7pp
First pick in the draft12.5% (8g)vs33.3% (12g)-20.8pp
Playoffs0% (3g)vs29.4% (17g)-29.4pp
Game of 30 min or more33.3% (12g)vs12.5% (8g)+20.8pp
Streaks
Current streak
9L
Longest W
2
Longest L
9