2024 season, all leagues
Eαgle
Eαgle
Jungle: struggling — 14.3% WR over 14 games, -406g deficit at 15, high kill participation (76.7%), in a cold spell.
14.3%
2W 12L
14 games
- KDA
- 1.48
- #12 of 13 in LIT
- Damage per minute
- 313
- #10 of 13 in LIT
- CS per minute
- 5.10
- #12 of 13 in LIT
- Kill participation
- 76.7%
- #2 of 13 in LIT
14 games
Recent matches
Eαgle
Eαgle
Against the role average
Better in 2 x 11 of 13
Role avg
- 1.48
- KDA (12th)
- 3.30
- 5.10
- CS / min (12th)
- 5.93
- 313
- Damage / min (10th)
- 391
- 16.5%
- Damage share (7th)
- 16.8%
- 17.3%
- Gold share (10th)
- 18.4%
- 1.20
- Vision / min (9th)
- 1.24
- 6.29
- Control wards (8th)
- 6.38
- 172
- Gold / min (12th)
- 213
- 76.7%
- Kill participation (2nd)
- 70.1%
- 35.7%
- First blood % (5th)
- 32.6%
- -384
- XP diff at 15 (9th)
- -104
- -406
- Gold diff at 15 (10th)
- -111
- -7.7
- CS diff at 15 (9th)
- -2.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
0W·10LAvg 58.6Adjusted 59.1Trend↓ 11.2
56
L
73
L
61
L
77
L
5455
L
62
L
4950
L
4647
L
6465
L
4445
L
best game· worst game·59.1 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.483.3
Kills / deaths / assists2.3 / 4.9 / 5.0
Kill participation76.7%
DPM313391
Damage share16.5%16.8%
Dmg taken /min1016960
Involved in first blood35.7%32.6%
Economy
CS /min5.105.93
Earned GPM172213
Gold share17.3%18.4%
CS at 15 minutes9099
Tower damage per game4632020
Avg game30.3 min31.03
Lane diffs
Gold diff at 10-137-37
XP diff at 10-84-51
CS diff at 10-3.1-1.4
Gold diff at 15-406-111
XP diff at 15-384-104
CS diff at 15-7.7-2.4
Gold at 10 / at 153127 / 4768
Kills / deaths at 151.07 / 1.50
Vision
Vision score36.939.05
VS /min1.201.24
Wards placed /min0.250.26
Wards cleared /min0.290.29
Control wards6.36.38
Wards placed7.8
Wards killed8.9
Team's first objectives
First blood57.1%
First dragon50.0%
First herald28.6%
First baron7.1%
First tower28.6%
First mid tower28.6%
First to 3 towers21.4%
Team's objective control
Dragon control36.2%
Herald control30.8%
Grub control37.5%
Baron control11.8%
Towers /game3.00
Tower diff-6.29
Plates /game2.14
Multi-kills2× 23× 14× 0Penta 0Unique champions: 10 · Minion kills 16 · Monster kills 138
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 14 | 14.3% | 2.3 / 4.9 / 5.0 | 313 | 5.10 | 1.20 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood25% (8g)vs0% (6g)+25pp
First dragon14.3% (7g)vs14.3% (7g)0pp
First herald0% (4g)vs20% (10g)-20pp
First baron100% (1g)vs7.7% (13g)+92.3pp
First tower25% (4g)vs10% (10g)+15pp
First pick in the draft11.1% (9g)vs20% (5g)-8.9pp
Playoffs— (0g)vs14.3% (14g)
Game of 30 min or more33.3% (6g)vs0% (8g)+33.3pp
Streaks
Current streak
11L
Longest W
1
Longest L
11