2026 season, all leagues
Effigy
Effigy
Top: 0.0% WR · 4 games, -511g deficit at 15, in a cold spell.
0%
0W 4L
4 games
- KDA
- 1.31
- #13 of 13 in RL
- Damage per minute
- 489
- #14 of 13 in RL
- CS per minute
- 8.42
- #5 of 13 in RL
- Kill participation
- 62.6%
- #1 of 13 in RL
4 games
Recent matches
Effigy
Effigy
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 1.31
- KDA (13th)
- 2.44
- 8.42
- CS / min (5th)
- 8.22
- 489
- Damage / min (14th)
- 679
- 22.7%
- Damage share (7th)
- 23%
- 22.7%
- Gold share (2nd)
- 20.2%
- 0.92
- Vision / min (11th)
- 1.05
- 2.75
- Control wards (9th)
- 2.83
- 246
- Gold / min (9th)
- 257
- 62.6%
- Kill participation (1st)
- 48.1%
- 0%
- First blood % (14th)
- 15.6%
- -303
- XP diff at 15 (11th)
- -125
- -511
- Gold diff at 15 (11th)
- -172
- -4.3
- CS diff at 15 (8th)
- -4.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 4 matches
0W·4LAvg 68.8Adjusted 69.3Trend↑ 3.5
6870
L
66
L
70
L
71
L
best game· worst game·69.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.312.44
Kills / deaths / assists2.3 / 3.3 / 2.0
Kill participation62.6%
DPM489679
Damage share22.7%23%
Dmg taken /min9951004
Involved in first blood0.0%15.6%
Economy
CS /min8.428.22
Earned GPM246257
Gold share22.7%20.2%
CS at 15 minutes138133
Tower damage per game78827470
Avg game31.3 min31.52
Lane diffs
Gold diff at 10-151-98
XP diff at 10-213-73
CS diff at 10-1.3-3.4
Gold diff at 15-511-172
XP diff at 15-303-125
CS diff at 15-4.3-4
Gold at 10 / at 153479 / 5236
Kills / deaths at 150.50 / 1.00
Vision
Vision score28.833.82
VS /min0.921.05
Wards placed /min0.330.4
Wards cleared /min0.180.12
Control wards2.82.83
Wards placed10.5
Wards killed5.8
Team's first objectives
First blood25.0%
First dragon50.0%
First herald0.0%
First baron0.0%
First tower25.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control33.3%
Herald control0.0%
Grub control50.0%
Baron control0.0%
Towers /game2.25
Tower diff-7
Plates /game14.25
Multi-kills2× 03× 04× 0Penta 0Unique champions: 3 · Minion kills 258 · Monster kills 5
Form trend
Last 10
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 4 | 0.0% | 2.3 / 3.3 / 2.0 | 489 | 8.42 | 0.92 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (1g)vs0% (3g)0pp
First dragon0% (2g)vs0% (2g)0pp
First herald— (0g)vs0% (4g)
First baron— (0g)vs0% (4g)
First tower0% (1g)vs0% (3g)0pp
First pick in the draft0% (2g)vs0% (2g)0pp
Playoffs— (0g)vs0% (4g)
Game of 30 min or more0% (1g)vs0% (3g)0pp
Streaks
Current streak
4L
Longest W
0
Longest L
4