2022 season, all leagues
Eirlys
Eirlys
Mid: struggling — 23.8% WR over 21 games, -757g deficit at 15, in a cold spell.
23.8%
5W 16L
21 games
- KDA
- 1.62
- #13 of 13 in VCS
- Damage per minute
- 458
- #11 of 13 in VCS
- CS per minute
- 7.87
- #11 of 13 in VCS
- Kill participation
- 51%
- #13 of 13 in VCS
21 games
Recent matches
Eirlys
Eirlys
Against the role average
Better in 1 x 12 of 13
Role avg
- 1.72
- KDA (13th)
- 3.48
- 7.95
- CS / min (11th)
- 8.33
- 460
- Damage / min (11th)
- 523
- 24.7%
- Damage share (8th)
- 24.9%
- 22%
- Gold share (8th)
- 22.4%
- 1.02
- Vision / min (11th)
- 1.13
- 3.11
- Control wards (13th)
- 5.99
- 234
- Gold / min (13th)
- 263
- 52.2%
- Kill participation (13th)
- 59.8%
- 21.1%
- First blood % (3rd)
- 16.6%
- -474
- XP diff at 15 (13th)
- -43
- -781
- Gold diff at 15 (13th)
- -52
- -13.4
- CS diff at 15 (12th)
- -1.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
2W·8LAvg 59.3Adjusted 59.8Trend↓ 0.2
6970
L
6667
W
6162
L
59
L
42
L
64
L
59
L
4950
L
70
W
5455
L
best game· worst game·59.8 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.623.48
Kills / deaths / assists2.0 / 4.1 / 4.6
Kill participation51.0%
DPM458523
Damage share24.5%24.9%
Dmg taken /min548541
Involved in first blood19.0%16.6%
Economy
CS /min7.878.33
Earned GPM232263
Gold share22.1%22.4%
CS at 15 minutes127138
Tower damage per game17102175
Avg game29.0 min29.97
Lane diffs
Gold diff at 10-307-18
XP diff at 10-247-31
CS diff at 10-7.4-1.2
Gold diff at 15-757-52
XP diff at 15-513-43
CS diff at 15-15-1.8
Gold at 10 / at 153308 / 5129
Kills / deaths at 150.71 / 1.48
Vision
Vision score28.134.46
VS /min0.971.13
Wards placed /min0.410.45
Wards cleared /min0.190.24
Control wards2.85.99
Wards placed12.0
Wards killed5.6
Team's first objectives
First blood28.6%
First dragon19.0%
First herald33.3%
First baron28.6%
First tower28.6%
First mid tower33.3%
First to 3 towers19.0%
Team's objective control
Dragon control30.1%
Herald control40.5%
Grub control—
Baron control32.0%
Towers /game3.76
Tower diff-4.48
Plates /game3.52
Multi-kills2× 13× 04× 0Penta 0Unique champions: 8 · Minion kills 217 · Monster kills 11
Form trend
Last 10
L
W
L
L
L
L
L
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 2 | 0.0% | 1.5 / 5.0 / 2.5 | 438 | 7.11 | 0.52 |
| Mid | 19 | 26.3% | 2.1 / 4.0 / 4.8 | 460 | 7.95 | 1.02 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (6g)vs20% (15g)+13.3pp
First dragon25% (4g)vs23.5% (17g)+1.5pp
First herald14.3% (7g)vs28.6% (14g)-14.3pp
First baron83.3% (6g)vs0% (15g)+83.3pp
First tower50% (6g)vs13.3% (15g)+36.7pp
First pick in the draft22.2% (9g)vs25% (12g)-2.8pp
Playoffs— (0g)vs23.8% (21g)
Game of 30 min or more33.3% (6g)vs20% (15g)+13.3pp
Streaks
Current streak
1L
Longest W
2
Longest L
6