2023 season, all leagues
Encounters
Encounters
Jungle: struggling — 33.3% WR over 24 games, high kill participation (76.9%), in a cold spell.
33.3%
8W 16L
24 games
- KDA
- 2.93
- #6 of 11 in SL (LATAM)
- Damage per minute
- 342
- #9 of 11 in SL (LATAM)
- CS per minute
- 5.26
- #3 of 11 in SL (LATAM)
- Kill participation
- 76.9%
- #2 of 11 in SL (LATAM)
24 games
Recent matches
Encounters
Encounters
Against the role average
Better in 6 x 7 of 13
Role avg
- 2.93
- KDA (6th)
- 3.14
- 5.26
- CS / min (3rd)
- 5.07
- 342
- Damage / min (9th)
- 358
- 17.2%
- Damage share (4th)
- 15.9%
- 18.2%
- Gold share (6th)
- 18.3%
- 1.69
- Vision / min (2nd)
- 1.40
- 8.29
- Control wards (4th)
- 7.60
- 183
- Gold / min (9th)
- 203
- 76.9%
- Kill participation (2nd)
- 72.5%
- 12.5%
- First blood % (11th)
- 36.7%
- -24
- XP diff at 15 (6th)
- -59
- -221
- Gold diff at 15 (9th)
- -84
- -2.1
- CS diff at 15 (7th)
- -1.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
2W·8LAvg 62.2Adjusted 63Trend↑ 1.6
79
W
4950
L
4849
L
70
L
61
L
7576
W
6061
L
5860
L
66
L
5658
L
best game· worst game·63 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.933.14
Kills / deaths / assists2.1 / 2.8 / 6.2
Kill participation76.9%
DPM342358
Damage share17.2%15.9%
Dmg taken /min898905
Involved in first blood12.5%36.7%
Economy
CS /min5.265.07
Earned GPM183203
Gold share18.2%18.3%
CS at 15 minutes8784
Tower damage per game7571258
Avg game31.0 min32.07
Lane diffs
Gold diff at 10-191-16
XP diff at 10-112-23
CS diff at 10-2.7-0.8
Gold diff at 15-221-84
XP diff at 15-24-59
CS diff at 15-2.1-1.8
Gold at 10 / at 153088 / 4755
Kills / deaths at 151.00 / 0.63
Vision
Vision score52.945.19
VS /min1.691.4
Wards placed /min0.370.28
Wards cleared /min0.410.32
Control wards8.37.6
Wards placed11.3
Wards killed12.9
Team's first objectives
First blood25.0%
First dragon37.5%
First herald25.0%
First baron41.7%
First tower58.3%
First mid tower29.2%
First to 3 towers25.0%
Team's objective control
Dragon control39.4%
Herald control20.8%
Grub control—
Baron control40.0%
Towers /game4.00
Tower diff-3.29
Plates /game2.79
Multi-kills2× 73× 14× 0Penta 0Unique champions: 9 · Minion kills 34 · Monster kills 131
Form trend
Last 10
L
L
L
L
W
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 24 | 33.3% | 2.1 / 2.8 / 6.2 | 342 | 5.26 | 1.69 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (6g)vs22.2% (18g)+44.5pp
First dragon55.6% (9g)vs20% (15g)+35.6pp
First herald50% (6g)vs27.8% (18g)+22.2pp
First baron80% (10g)vs0% (14g)+80pp
First tower42.9% (14g)vs20% (10g)+22.9pp
First pick in the draft55.6% (9g)vs20% (15g)+35.6pp
Playoffs20% (5g)vs36.8% (19g)-16.8pp
Game of 30 min or more54.5% (11g)vs15.4% (13g)+39.1pp
Streaks
Current streak
4L
Longest W
2
Longest L
4