2022 season, all leagues
Erasus
Jungle: struggling — 7.1% WR over 14 games, high kill participation (81.7%), in a cold spell.
7.1%
1W 13L
14 games
- KDA
- 2.13
- #15 of 15 in CBLOL
- Damage per minute
- 291
- #10 of 15 in CBLOL
- CS per minute
- 5.66
- #4 of 15 in CBLOL
- Kill participation
- 81.7%
- #1 of 15 in CBLOL
14 games
Recent matches
Erasus
Against the role average
Better in 5 x 8 of 13
Role avg
small sample
- 1.42
- KDA (15th)
- 2.96
- 5.75
- CS / min (4th)
- 5.58
- 247
- Damage / min (10th)
- 269
- 14.9%
- Damage share (5th)
- 13.8%
- 19.5%
- Gold share (2nd)
- 18.1%
- 1.19
- Vision / min (14th)
- 1.42
- 11.78
- Control wards (9th)
- 12.35
- 179
- Gold / min (12th)
- 199
- 81.7%
- Kill participation (1st)
- 71.4%
- 44.4%
- First blood % (2nd)
- 31.8%
- -507
- XP diff at 15 (15th)
- -70
- -348
- Gold diff at 15 (12th)
- -96
- -10.3
- CS diff at 15 (15th)
- -1.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
0W·10LAvg 63.5Adjusted 64Trend↑ 4.2
72
L
65
L
55
L
5354
L
6264
L
7576
L
70
L
77
L
55
L
5152
L
best game· worst game·64 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.132.96
Kills / deaths / assists3.1 / 3.9 / 5.2
Kill participation81.7%
DPM291269
Damage share15.6%13.8%
Dmg taken /min884842
Involved in first blood42.9%31.8%
Economy
CS /min5.665.58
Earned GPM192199
Gold share19.6%18.1%
CS at 15 minutes9194
Tower damage per game11981329
Avg game32.8 min32.96
Lane diffs
Gold diff at 10-55-49
XP diff at 10-86-49
CS diff at 10-1.2-0.8
Gold diff at 15-94-96
XP diff at 15-126-70
CS diff at 15-4.6-1.6
Gold at 10 / at 153233 / 5002
Kills / deaths at 151.21 / 1.36
Vision
Vision score43.747.03
VS /min1.311.42
Wards placed /min0.460.42
Wards cleared /min0.350.38
Control wards13.412.35
Wards placed14.6
Wards killed12.3
Team's first objectives
First blood50.0%
First dragon50.0%
First herald28.6%
First baron21.4%
First tower35.7%
First mid tower42.9%
First to 3 towers28.6%
Team's objective control
Dragon control47.7%
Herald control28.6%
Grub control—
Baron control30.4%
Towers /game3.79
Tower diff-5.57
Plates /game3.64
Multi-kills2× 43× 04× 0Penta 0Unique champions: 7 · Minion kills 40 · Monster kills 146
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 14 | 7.1% | 3.1 / 3.9 / 5.2 | 291 | 5.66 | 1.31 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood14.3% (7g)vs0% (7g)+14.3pp
First dragon14.3% (7g)vs0% (7g)+14.3pp
First herald0% (4g)vs10% (10g)-10pp
First baron0% (3g)vs9.1% (11g)-9.1pp
First tower20% (5g)vs0% (9g)+20pp
First pick in the draft0% (7g)vs14.3% (7g)-14.3pp
Playoffs— (0g)vs7.1% (14g)
Game of 30 min or more12.5% (8g)vs0% (6g)+12.5pp
Streaks
Current streak
10L
Longest W
1
Longest L
10