2023 season, all leagues
Fourlink
Fourlink
Top: struggling — 7.7% WR over 13 games, -854g deficit at 15, in a cold spell.
7.7%
1W 12L
13 games
- KDA
- 1.78
- #8 of 9 in DDH
- Damage per minute
- 370
- #8 of 9 in DDH
- CS per minute
- 7.15
- #6 of 9 in DDH
- Kill participation
- 58.1%
- #1 of 9 in DDH
13 games
Recent matches
Fourlink
Fourlink
Against the role average
Better in 2 x 11 of 13
Role avg
- 1.78
- KDA (8th)
- 2.37
- 7.15
- CS / min (6th)
- 7.47
- 370
- Damage / min (8th)
- 473
- 21%
- Damage share (6th)
- 21.8%
- 22.3%
- Gold share (3rd)
- 21.8%
- 0.92
- Vision / min (6th)
- 0.96
- 4.00
- Control wards (4th)
- 4.30
- 200
- Gold / min (8th)
- 235
- 58.1%
- Kill participation (1st)
- 48.1%
- 0%
- First blood % (8th)
- 9.1%
- -272
- XP diff at 15 (7th)
- -102
- -854
- Gold diff at 15 (8th)
- -187
- -18.1
- CS diff at 15 (8th)
- -3.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
0W·10LAvg 60.5Adjusted 61.3Trend↓ 2.6
6566
L
6163
L
6263
L
6870
L
53
L
64
L
5355
L
68
L
51
L
60
L
best game· worst game·61.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.782.37
Kills / deaths / assists1.7 / 2.8 / 3.2
Kill participation58.1%
DPM370473
Damage share21.0%21.8%
Dmg taken /min825823
Involved in first blood0.0%9.1%
Economy
CS /min7.157.47
Earned GPM200235
Gold share22.3%21.8%
CS at 15 minutes113122
Tower damage per game16933415
Avg game27.8 min30.08
Lane diffs
Gold diff at 10-404-75
XP diff at 10-152-45
CS diff at 10-10.8-1.9
Gold diff at 15-854-187
XP diff at 15-272-102
CS diff at 15-18.1-3.8
Gold at 10 / at 153064 / 4744
Kills / deaths at 150.54 / 0.77
Vision
Vision score26.129.78
VS /min0.920.96
Wards placed /min0.340.31
Wards cleared /min0.130.15
Control wards4.04.3
Wards placed9.6
Wards killed3.8
Team's first objectives
First blood23.1%
First dragon23.1%
First herald23.1%
First baron7.7%
First tower0.0%
First mid tower23.1%
First to 3 towers7.7%
Team's objective control
Dragon control23.3%
Herald control23.1%
Grub control—
Baron control7.1%
Towers /game1.46
Tower diff-8.23
Plates /game1.54
Multi-kills2× 03× 04× 0Penta 0Unique champions: 9 · Minion kills 193 · Monster kills 5
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 13 | 7.7% | 1.7 / 2.8 / 3.2 | 370 | 7.15 | 0.92 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (3g)vs0% (10g)+33.3pp
First dragon0% (3g)vs10% (10g)-10pp
First herald33.3% (3g)vs0% (10g)+33.3pp
First baron100% (1g)vs0% (12g)+100pp
First tower— (0g)vs7.7% (13g)
First pick in the draft16.7% (6g)vs0% (7g)+16.7pp
Playoffs— (0g)vs7.7% (13g)
Game of 30 min or more33.3% (3g)vs0% (10g)+33.3pp
Streaks
Current streak
10L
Longest W
1
Longest L
10