2021 season, all leagues
Fraid
Top: above cohort — 85.7% WR (7 games), +628g lead at 15, on a hot streak.
85.7%
6W 1L
7 games
- KDA
- 4.26
- #1 of 5 in LFL2
- Damage per minute
- 487
- #3 of 5 in LFL2
- CS per minute
- 6.90
- #2 of 5 in LFL2
- Kill participation
- 53.8%
- #2 of 5 in LFL2
7 games
Recent matches
Fraid
Against the role average
Better in 10 x 2 of 13
Role avg
small sample
- 5.33
- KDA (1st)
- 2.70
- 6.87
- CS / min (2nd)
- 6.56
- 501
- Damage / min (3rd)
- 488
- 20.3%
- Damage share (4th)
- 22.4%
- 20.2%
- Gold share (2nd)
- 20.2%
- 1.00
- Vision / min (2nd)
- 0.96
- 5.50
- Control wards (2nd)
- 5.47
- 272
- Gold / min (2nd)
- 232
- 58.6%
- Kill participation (2nd)
- 53.1%
- 16.7%
- First blood % (3rd)
- 17.3%
- +427
- XP diff at 15 (1st)
- +5
- +1,198
- Gold diff at 15 (1st)
- +29
- +16.7
- CS diff at 15 (2nd)
- +1.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 7 matches
6W·1LAvg 67.6Adjusted 69Trend↑ 6.3
5961
L
5962
W
75
W
6870
W
7879
W
64
W
7072
W
best game· worst game·69 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.262.7
Kills / deaths / assists3.4 / 2.7 / 8.1
Kill participation53.8%
DPM487488
Damage share20.7%22.4%
Dmg taken /min791846
Involved in first blood14.3%17.3%
Economy
CS /min6.906.56
Earned GPM258232
Gold share20.1%20.2%
CS at 15 minutes121112
Tower damage per game51003884
Avg game29.9 min33.04
Lane diffs
Gold diff at 10+382+31
XP diff at 10+87-4
CS diff at 10+8+1
Gold diff at 15+628+29
XP diff at 15+50+5
CS diff at 15+10+1.6
Gold at 10 / at 153466 / 5684
Kills / deaths at 151.00 / 0.71
Vision
Vision score29.932.3
VS /min0.960.96
Wards placed /min0.440.41
Wards cleared /min0.160.17
Control wards5.35.47
Wards placed13.1
Wards killed5.0
Team's first objectives
First blood28.6%
First dragon42.9%
First herald71.4%
First baron85.7%
First tower71.4%
First mid tower71.4%
First to 3 towers85.7%
Team's objective control
Dragon control51.7%
Herald control69.2%
Grub control—
Baron control77.8%
Towers /game8.00
Tower diff+5.29
Plates /game6.57
Multi-kills2× 13× 04× 0Penta 0Unique champions: 5 · Minion kills 184 · Monster kills 16
Form trend
Last 10
W
W
W
W
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 7 | 85.7% | 3.4 / 2.7 / 8.1 | 487 | 6.90 | 0.96 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (2g)vs80% (5g)+20pp
First dragon66.7% (3g)vs100% (4g)-33.3pp
First herald80% (5g)vs100% (2g)-20pp
First baron100% (6g)vs0% (1g)+100pp
First tower100% (5g)vs50% (2g)+50pp
First pick in the draft— (0g)vs85.7% (7g)
Playoffs— (0g)vs85.7% (7g)
Game of 30 min or more100% (2g)vs80% (5g)+20pp
Streaks
Current streak
6W
Longest W
6
Longest L
1