2023 season, all leagues
Funja
Funja
Mid: struggling — 14.3% WR over 14 games, -318g deficit at 15, in a cold spell.
14.3%
2W 12L
14 games
- KDA
- 2.12
- #14 of 16 in EBL
- Damage per minute
- 528
- #13 of 16 in EBL
- CS per minute
- 8.15
- #7 of 16 in EBL
- Kill participation
- 66%
- #12 of 16 in EBL
14 games
Recent matches
Funja
Funja
Against the role average
Better in 5 x 8 of 13
Role avg
- 2.12
- KDA (14th)
- 3.45
- 8.15
- CS / min (7th)
- 7.98
- 528
- Damage / min (13th)
- 573
- 27.2%
- Damage share (5th)
- 26.7%
- 24.7%
- Gold share (3rd)
- 23.4%
- 0.77
- Vision / min (13th)
- 0.95
- 3.21
- Control wards (11th)
- 3.76
- 236
- Gold / min (14th)
- 259
- 66%
- Kill participation (12th)
- 65.6%
- 28.6%
- First blood % (4th)
- 22.7%
- -123
- XP diff at 15 (12th)
- -7
- -318
- Gold diff at 15 (13th)
- -16
- -2.5
- CS diff at 15 (11th)
- -0.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (6)
Performance
Last 10 matches
2W·8LAvg 62.2Adjusted 62.6Trend↑ 10
65
L
53
L
6365
W
60
L
45
L
68
L
7172
W
4445
L
79
L
74
L
best game· worst game·62.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.123.45
Kills / deaths / assists3.1 / 3.5 / 4.3
Kill participation66.0%
DPM528573
Damage share27.2%26.7%
Dmg taken /min605587
Involved in first blood28.6%22.7%
Economy
CS /min8.157.98
Earned GPM236259
Gold share24.7%23.4%
CS at 15 minutes134131
Tower damage per game9413113
Avg game30.6 min31.08
Lane diffs
Gold diff at 10-55-6
XP diff at 10-54-4
CS diff at 10-0.7-0.4
Gold diff at 15-318-16
XP diff at 15-123-7
CS diff at 15-2.5-0.9
Gold at 10 / at 153320 / 5257
Kills / deaths at 150.86 / 0.93
Vision
Vision score24.030.13
VS /min0.770.95
Wards placed /min0.240.32
Wards cleared /min0.130.17
Control wards3.23.76
Wards placed7.2
Wards killed4.0
Team's first objectives
First blood42.9%
First dragon35.7%
First herald42.9%
First baron21.4%
First tower35.7%
First mid tower14.3%
First to 3 towers21.4%
Team's objective control
Dragon control32.3%
Herald control42.9%
Grub control—
Baron control29.2%
Towers /game2.79
Tower diff-6.43
Plates /game2.57
Multi-kills2× 63× 04× 0Penta 0Unique champions: 6 · Minion kills 242 · Monster kills 9
Form trend
Last 10
L
L
L
W
L
L
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 14 | 14.3% | 3.1 / 3.5 / 4.3 | 528 | 8.15 | 0.77 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (6g)vs0% (8g)+33.3pp
First dragon20% (5g)vs11.1% (9g)+8.9pp
First herald16.7% (6g)vs12.5% (8g)+4.2pp
First baron33.3% (3g)vs9.1% (11g)+24.2pp
First tower40% (5g)vs0% (9g)+40pp
First pick in the draft12.5% (8g)vs16.7% (6g)-4.2pp
Playoffs— (0g)vs14.3% (14g)
Game of 30 min or more12.5% (8g)vs16.7% (6g)-4.2pp
Streaks
Current streak
3L
Longest W
1
Longest L
6