2021 season, all leagues
Gariaru
Coach: struggling — 18.5% WR over 27 games, -348g deficit at 15, in a cold spell.
18.5%
5W 22L
27 games
- KDA
- 2.24
- #8 of 8 in LJL
- Damage per minute
- 383
- #8 of 8 in LJL
- CS per minute
- 7.57
- #7 of 8 in LJL
- Kill participation
- 66.6%
- #6 of 8 in LJL
27 games
Recent matches
Gariaru
Against the role average
Better in 2 x 11 of 13
Role avg
- 2.24
- KDA (8th)
- 4.63
- 7.57
- CS / min (7th)
- 8.05
- 383
- Damage / min (8th)
- 452
- 22.6%
- Damage share (7th)
- 24.3%
- 21.8%
- Gold share (6th)
- 22.9%
- 1.08
- Vision / min (5th)
- 1.09
- 6.44
- Control wards (4th)
- 6.41
- 208
- Gold / min (8th)
- 246
- 66.6%
- Kill participation (6th)
- 69.4%
- 18.5%
- First blood % (4th)
- 17.6%
- -224
- XP diff at 15 (7th)
- +23
- -348
- Gold diff at 15 (7th)
- -4
- -3.4
- CS diff at 15 (6th)
- +0.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (10)
Performance
Last 10 matches
0W·10LAvg 58.4Adjusted 58.9Trend↑ 1.2
5962
L
67
L
5859
L
5051
L
55
L
66
L
50
L
54
L
63
L
62
L
best game· worst game·58.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.244.63
Kills / deaths / assists1.6 / 2.7 / 4.4
Kill participation66.6%
DPM383452
Damage share22.6%24.3%
Dmg taken /min417427
Involved in first blood18.5%17.6%
Economy
CS /min7.578.05
Earned GPM208246
Gold share21.8%22.9%
CS at 15 minutes137138
Tower damage per game17432825
Avg game33.3 min33.11
Lane diffs
Gold diff at 10-610
XP diff at 10-76+19
CS diff at 10-1.3+0.4
Gold diff at 15-348-4
XP diff at 15-224+23
CS diff at 15-3.4+0.5
Gold at 10 / at 153369 / 5242
Kills / deaths at 150.52 / 0.52
Vision
Vision score37.436.81
VS /min1.081.09
Wards placed /min0.530.45
Wards cleared /min0.190.22
Control wards6.46.41
Wards placed17.8
Wards killed6.7
Team's first objectives
First blood40.7%
First dragon22.2%
First herald29.6%
First baron33.3%
First tower14.8%
First mid tower25.9%
First to 3 towers25.9%
Team's objective control
Dragon control36.1%
Herald control35.2%
Grub control—
Baron control34.2%
Towers /game3.52
Tower diff-4.74
Plates /game0.00
Multi-kills2× 33× 14× 0Penta 0Unique champions: 10 · Minion kills 236 · Monster kills 14
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 27 | 18.5% | 1.6 / 2.7 / 4.4 | 383 | 7.57 | 1.08 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood36.4% (11g)vs6.3% (16g)+30.1pp
First dragon16.7% (6g)vs19% (21g)-2.3pp
First herald12.5% (8g)vs21.1% (19g)-8.6pp
First baron44.4% (9g)vs5.6% (18g)+38.8pp
First tower25% (4g)vs17.4% (23g)+7.6pp
First pick in the draft18.2% (11g)vs18.8% (16g)-0.6pp
Playoffs— (0g)vs18.5% (27g)
Game of 30 min or more17.6% (17g)vs20% (10g)-2.4pp
Streaks
Current streak
12L
Longest W
2
Longest L
12