2023 season, all leagues
Getsu
Jungle: struggling — 31.8% WR over 22 games, high kill participation (73.3%).
31.8%
7W 15L
22 games
- KDA
- 2.92
- #23 of 41 in ESLOL
- Damage per minute
- 297
- #37 of 41 in ESLOL
- CS per minute
- 4.74
- #38 of 41 in ESLOL
- Kill participation
- 73.3%
- #7 of 41 in ESLOL
22 games
Recent matches
Getsu
Against the role average
Better in 3 x 10 of 13
Role avg
- 2.92
- KDA (23rd)
- 3.20
- 4.74
- CS / min (38th)
- 5.43
- 297
- Damage / min (37th)
- 406
- 12.9%
- Damage share (37th)
- 16.3%
- 17.3%
- Gold share (36th)
- 19.2%
- 1.21
- Vision / min (14th)
- 1.14
- 6.45
- Control wards (15th)
- 5.48
- 189
- Gold / min (35th)
- 226
- 73.3%
- Kill participation (7th)
- 68.9%
- 13.6%
- First blood % (38th)
- 31.9%
- -53
- XP diff at 15 (26th)
- -50
- -214
- Gold diff at 15 (30th)
- -48
- -5.7
- CS diff at 15 (31st)
- -0.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
4W·6LAvg 56.7Adjusted 57.9Trend↑ 10.2
4849
W
4850
L
5153
L
4950
L
6263
L
6263
W
6768
W
6263
L
5657
L
6263
W
best game· worst game·57.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.923.2
Kills / deaths / assists2.5 / 3.6 / 8.0
Kill participation73.3%
DPM297406
Damage share12.9%16.3%
Dmg taken /min894945
Involved in first blood13.6%31.9%
Economy
CS /min4.745.43
Earned GPM189226
Gold share17.3%19.2%
CS at 15 minutes8690
Tower damage per game7841307
Avg game32.8 min30.4
Lane diffs
Gold diff at 10-106-18
XP diff at 10-50-9
CS diff at 10-3.2-0.1
Gold diff at 15-214-48
XP diff at 15-53-50
CS diff at 15-5.7-0.8
Gold at 10 / at 153149 / 4800
Kills / deaths at 150.86 / 0.77
Vision
Vision score39.835.11
VS /min1.211.14
Wards placed /min0.170.24
Wards cleared /min0.270.25
Control wards6.55.48
Wards placed5.6
Wards killed9.0
Team's first objectives
First blood27.3%
First dragon40.9%
First herald50.0%
First baron22.7%
First tower45.5%
First mid tower45.5%
First to 3 towers45.5%
Team's objective control
Dragon control43.9%
Herald control52.3%
Grub control—
Baron control24.3%
Towers /game5.59
Tower diff-2.14
Plates /game5.18
Multi-kills2× 43× 04× 0Penta 0Unique champions: 7 · Minion kills 25 · Monster kills 129
Form trend
Last 10
W
L
L
W
W
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 22 | 31.8% | 2.5 / 3.6 / 8.0 | 297 | 4.74 | 1.21 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (6g)vs18.8% (16g)+47.9pp
First dragon55.6% (9g)vs15.4% (13g)+40.2pp
First herald36.4% (11g)vs27.3% (11g)+9.1pp
First baron100% (5g)vs11.8% (17g)+88.2pp
First tower40% (10g)vs25% (12g)+15pp
First pick in the draft37.5% (8g)vs28.6% (14g)+8.9pp
Playoffs— (0g)vs31.8% (22g)
Game of 30 min or more26.7% (15g)vs42.9% (7g)-16.2pp
Streaks
Current streak
1W
Longest W
2
Longest L
4