2024 season, all leagues
Gilgamesh
Gilgamesh
Jungle: 0.0% WR · 4 games, -602g deficit at 15, in a cold spell.
0%
0W 4L
4 games
- KDA
- 1.68
- #41 of 43 in ESLOL
- Damage per minute
- 365
- #33 of 43 in ESLOL
- CS per minute
- 4.84
- #44 of 43 in ESLOL
- Kill participation
- 68.6%
- #19 of 43 in ESLOL
4 games
Recent matches
Gilgamesh
Gilgamesh
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 1.68
- KDA (41st)
- 3.38
- 4.84
- CS / min (44th)
- 6.00
- 365
- Damage / min (33rd)
- 430
- 15.4%
- Damage share (28th)
- 16.1%
- 18.8%
- Gold share (27th)
- 19.5%
- 0.95
- Vision / min (33rd)
- 1.10
- 4.75
- Control wards (25th)
- 5.19
- 188
- Gold / min (40th)
- 230
- 68.6%
- Kill participation (19th)
- 68%
- 0%
- First blood % (41st)
- 30.8%
- +114
- XP diff at 15 (18th)
- -69
- -602
- Gold diff at 15 (39th)
- -46
- +7.5
- CS diff at 15 (9th)
- -1.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 4 matches
0W·4LAvg 59Adjusted 60Trend↓ 1
63
L
5657
L
5961
L
5859
L
best game· worst game·60 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.683.38
Kills / deaths / assists2.8 / 5.5 / 6.5
Kill participation68.6%
DPM365430
Damage share15.4%16.1%
Dmg taken /min10701073
Involved in first blood0.0%30.8%
Economy
CS /min4.846
Earned GPM188230
Gold share18.8%19.5%
CS at 15 minutes9597
Tower damage per game6041856
Avg game28.3 min30.19
Lane diffs
Gold diff at 10-264-10
XP diff at 10+252-27
CS diff at 10+7.3-0.7
Gold diff at 15-602-46
XP diff at 15+114-69
CS diff at 15+7.5-1.4
Gold at 10 / at 153375 / 4939
Kills / deaths at 151.00 / 1.75
Vision
Vision score27.033.72
VS /min0.951.1
Wards placed /min0.190.22
Wards cleared /min0.200.24
Control wards4.85.19
Wards placed5.3
Wards killed5.8
Team's first objectives
First blood0.0%
First dragon25.0%
First herald0.0%
First baron0.0%
First tower25.0%
First mid tower50.0%
First to 3 towers50.0%
Team's objective control
Dragon control26.7%
Herald control0.0%
Grub control45.8%
Baron control0.0%
Towers /game2.50
Tower diff-5.75
Plates /game4.50
Multi-kills2× 03× 04× 0Penta 0Unique champions: 3 · Minion kills 13 · Monster kills 126
Form trend
Last 10
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 4 | 0.0% | 2.8 / 5.5 / 6.5 | 365 | 4.84 | 0.95 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood— (0g)vs0% (4g)
First dragon0% (1g)vs0% (3g)0pp
First herald— (0g)vs0% (4g)
First baron— (0g)vs0% (4g)
First tower0% (1g)vs0% (3g)0pp
First pick in the draft0% (2g)vs0% (2g)0pp
Playoffs0% (4g)vs— (0g)
Game of 30 min or more0% (1g)vs0% (3g)0pp
Streaks
Current streak
4L
Longest W
0
Longest L
4