2022 season, all leagues
Gilius
Coach: struggling — 38.9% WR over 36 games, -347g deficit at 15.
38.9%
14W 22L
36 games
- KDA
- 2.02
- #12 of 12 in LEC
- Damage per minute
- 224
- #12 of 12 in LEC
- CS per minute
- 4.84
- #9 of 12 in LEC
- Kill participation
- 63.8%
- #12 of 12 in LEC
36 games
Recent matches
Gilius
Against the role average
Better in 1 x 12 of 13
Role avg
- 2.02
- KDA (12th)
- 3.14
- 4.84
- CS / min (9th)
- 5.21
- 224
- Damage / min (12th)
- 292
- 12.5%
- Damage share (11th)
- 14.4%
- 15.7%
- Gold share (11th)
- 17.1%
- 1.45
- Vision / min (8th)
- 1.47
- 11.14
- Control wards (8th)
- 11.23
- 166
- Gold / min (12th)
- 194
- 63.8%
- Kill participation (12th)
- 69.2%
- 38.9%
- First blood % (6th)
- 38.5%
- -184
- XP diff at 15 (10th)
- +20
- -347
- Gold diff at 15 (12th)
- +9
- -6.6
- CS diff at 15 (10th)
- +0.9
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (11)
Performance
Last 10 matches
5W·5LAvg 59.8Adjusted 60.9Trend↓ 2.8
6667
W
6769
W
5354
L
63
W
5758
L
4042
L
6162
W
7172
W
6364
L
5758
L
best game· worst game·60.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.023.14
Kills / deaths / assists1.4 / 3.5 / 5.6
Kill participation63.8%
DPM224292
Damage share12.5%14.4%
Dmg taken /min863862
Involved in first blood38.9%38.5%
Economy
CS /min4.845.21
Earned GPM166194
Gold share15.7%17.1%
CS at 15 minutes9193
Tower damage per game6931205
Avg game33.0 min33.35
Lane diffs
Gold diff at 10-240+9
XP diff at 10-182+17
CS diff at 10-5.5+0.5
Gold diff at 15-347+9
XP diff at 15-184+20
CS diff at 15-6.6+0.9
Gold at 10 / at 153108 / 4706
Kills / deaths at 150.44 / 0.72
Vision
Vision score48.549.55
VS /min1.451.47
Wards placed /min0.360.39
Wards cleared /min0.450.4
Control wards11.111.23
Wards placed12.2
Wards killed15.0
Team's first objectives
First blood44.4%
First dragon61.1%
First herald41.7%
First baron36.1%
First tower33.3%
First mid tower47.2%
First to 3 towers19.4%
Team's objective control
Dragon control49.1%
Herald control52.8%
Grub control—
Baron control35.3%
Towers /game4.75
Tower diff-2.53
Plates /game3.28
Multi-kills2× 03× 04× 0Penta 0Unique champions: 11 · Minion kills 24 · Monster kills 135
Form trend
Last 10
L
L
W
W
L
L
W
L
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 36 | 38.9% | 1.4 / 3.5 / 5.6 | 224 | 4.84 | 1.45 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (16g)vs30% (20g)+20pp
First dragon40.9% (22g)vs35.7% (14g)+5.2pp
First herald46.7% (15g)vs33.3% (21g)+13.4pp
First baron92.3% (13g)vs8.7% (23g)+83.6pp
First tower58.3% (12g)vs29.2% (24g)+29.1pp
First pick in the draft57.9% (19g)vs17.6% (17g)+40.3pp
Playoffs— (0g)vs38.9% (36g)
Game of 30 min or more52.2% (23g)vs15.4% (13g)+36.8pp
Streaks
Current streak
2L
Longest W
3
Longest L
6