2026 season, all leagues
Giomatic
Jungle: 33.3% WR · 9 games, high kill participation (70.6%).
33.3%
3W 6L
9 games
- KDA
- 2.62
- #10 of 15 in LRN
- Damage per minute
- 366
- #14 of 15 in LRN
- CS per minute
- 6.07
- #13 of 15 in LRN
- Kill participation
- 70.6%
- #4 of 15 in LRN
9 games
Recent matches
Giomatic
Against the role average
Better in 4 x 9 of 13
Role avg
small sample
- 2.62
- KDA (10th)
- 3.13
- 6.07
- CS / min (13th)
- 6.55
- 366
- Damage / min (14th)
- 504
- 14%
- Damage share (14th)
- 17%
- 20.7%
- Gold share (3rd)
- 20.2%
- 1.20
- Vision / min (15th)
- 1.42
- 8.22
- Control wards (4th)
- 6.75
- 252
- Gold / min (10th)
- 255
- 70.6%
- Kill participation (4th)
- 67.3%
- 11.1%
- First blood % (14th)
- 29.4%
- -311
- XP diff at 15 (12th)
- -110
- -76
- Gold diff at 15 (8th)
- -79
- -10.3
- CS diff at 15 (13th)
- -2.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 9 matches
3W·6LAvg 63.7Adjusted 64.7Trend↑ 6.5
60
L
5960
L
60
L
6970
W
5153
L
7577
W
7576
W
61
L
6365
L
best game· worst game·64.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.623.13
Kills / deaths / assists4.1 / 3.8 / 5.8
Kill participation70.6%
DPM366504
Damage share14.0%17%
Dmg taken /min9311038
Involved in first blood11.1%29.4%
Economy
CS /min6.076.55
Earned GPM252255
Gold share20.7%20.2%
CS at 15 minutes102108
Tower damage per game32942373
Avg game28.3 min31.56
Lane diffs
Gold diff at 10-114-36
XP diff at 10-210-43
CS diff at 10-4.7-0.9
Gold diff at 15-76-79
XP diff at 15-311-110
CS diff at 15-10.3-2
Gold at 10 / at 153688 / 5581
Kills / deaths at 151.56 / 1.33
Vision
Vision score34.645.83
VS /min1.201.42
Wards placed /min0.350.3
Wards cleared /min0.200.28
Control wards8.26.75
Wards placed10.1
Wards killed5.4
Team's first objectives
First blood33.3%
First dragon55.6%
First herald55.6%
First baron33.3%
First tower33.3%
First mid tower33.3%
First to 3 towers33.3%
Team's objective control
Dragon control41.2%
Herald control55.6%
Grub control22.2%
Baron control46.2%
Towers /game4.44
Tower diff-3.33
Plates /game22.33
Multi-kills2× 53× 14× 0Penta 0Unique champions: 7 · Minion kills 16 · Monster kills 155
Form trend
Last 10
L
L
W
W
L
W
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 9 | 33.3% | 4.1 / 3.8 / 5.8 | 366 | 6.07 | 1.20 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (3g)vs33.3% (6g)0pp
First dragon20% (5g)vs50% (4g)-30pp
First herald40% (5g)vs25% (4g)+15pp
First baron100% (3g)vs0% (6g)+100pp
First tower66.7% (3g)vs16.7% (6g)+50pp
First pick in the draft25% (4g)vs40% (5g)-15pp
Playoffs33.3% (3g)vs33.3% (6g)0pp
Game of 30 min or more33.3% (3g)vs33.3% (6g)0pp
Streaks
Current streak
2L
Longest W
2
Longest L
3