2022 season, all leagues
Goldy
Goldy
Jungle: above cohort — 66.7% WR (3 games), 7.67 KDA, high kill participation (77.4%).
66.7%
2W 1L
3 games
- KDA
- 7.67
- #2 of 30 in NLC Aurora Open
- Damage per minute
- 368
- #22 of 30 in NLC Aurora Open
- CS per minute
- 5.49
- #16 of 30 in NLC Aurora Open
- Kill participation
- 77.4%
- #4 of 30 in NLC Aurora Open
3 games
Recent matches
Goldy
Goldy
Against the role average
Better in 5 x 8 of 13
Role avg
small sample
- 7.67
- KDA (2nd)
- 3.45
- 5.49
- CS / min (16th)
- 5.47
- 368
- Damage / min (22nd)
- 401
- 15.9%
- Damage share (17th)
- 16.5%
- 18.8%
- Gold share (15th)
- 19.2%
- 1.18
- Vision / min (14th)
- 1.19
- 5.00
- Control wards (17th)
- 5.49
- 245
- Gold / min (11th)
- 223
- 77.4%
- Kill participation (4th)
- 67%
- 33.3%
- First blood % (16th)
- 36%
- -476
- XP diff at 15 (23rd)
- -103
- +96
- Gold diff at 15 (12th)
- -140
- -5.0
- CS diff at 15 (18th)
- -2.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 3 matches
2W·1LAvg 69Adjusted 70Trend→ 0
64
L
7273
W
7173
W
best game· worst game·70 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA7.673.45
Kills / deaths / assists3.7 / 2.0 / 11.7
Kill participation77.4%
DPM368401
Damage share15.9%16.5%
Dmg taken /min941911
Involved in first blood33.3%36%
Economy
CS /min5.495.47
Earned GPM245223
Gold share18.8%19.2%
CS at 15 minutes8791
Tower damage per game32641492
Avg game28.8 min30.63
Lane diffs
Gold diff at 10+129-75
XP diff at 10-16-65
CS diff at 10-1.7-1.4
Gold diff at 15+96-140
XP diff at 15-476-103
CS diff at 15-5-2.1
Gold at 10 / at 153472 / 5233
Kills / deaths at 151.67 / 1.00
Vision
Vision score33.337.17
VS /min1.181.19
Wards placed /min0.160.29
Wards cleared /min0.310.31
Control wards5.05.49
Wards placed4.7
Wards killed8.7
Team's first objectives
First blood66.7%
First dragon100.0%
First herald66.7%
First baron100.0%
First tower100.0%
First mid tower100.0%
First to 3 towers100.0%
Team's objective control
Dragon control63.6%
Herald control83.3%
Grub control—
Baron control100.0%
Towers /game7.67
Tower diff+4.33
Plates /game7.67
Multi-kills2× 03× 04× 0Penta 0Unique champions: 3 · Minion kills 30 · Monster kills 129
Form trend
Last 10
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 3 | 66.7% | 3.7 / 2.0 / 11.7 | 368 | 5.49 | 1.18 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (2g)vs0% (1g)+100pp
First dragon66.7% (3g)vs— (0g)
First herald50% (2g)vs100% (1g)-50pp
First baron66.7% (3g)vs— (0g)
First tower66.7% (3g)vs— (0g)
First pick in the draft— (0g)vs66.7% (3g)
Playoffs66.7% (3g)vs— (0g)
Game of 30 min or more0% (1g)vs100% (2g)-100pp
Streaks
Current streak
2W
Longest W
2
Longest L
1