2025 season, all leagues
Gon
Gon
Jungle: 44.4% WR · 9 games, high kill participation (70.9%), in a cold spell.
44.4%
4W 5L
9 games
- KDA
- 3.34
- #8 of 16 in VCS
- Damage per minute
- 527
- #6 of 16 in VCS
- CS per minute
- 5.36
- #16 of 16 in VCS
- Kill participation
- 70.9%
- #5 of 16 in VCS
9 games
Recent matches
Gon
Gon
Against the role average
Better in 5 x 8 of 13
Role avg
small sample
- 3.34
- KDA (8th)
- 3.36
- 5.36
- CS / min (16th)
- 6.28
- 527
- Damage / min (6th)
- 506
- 16.8%
- Damage share (12th)
- 17.8%
- 18.5%
- Gold share (15th)
- 20.1%
- 1.42
- Vision / min (7th)
- 1.39
- 13.67
- Control wards (1st)
- 9.22
- 227
- Gold / min (15th)
- 248
- 70.9%
- Kill participation (5th)
- 70.3%
- 22.2%
- First blood % (13th)
- 28.7%
- -267
- XP diff at 15 (14th)
- +4
- +64
- Gold diff at 15 (6th)
- -12
- -3.2
- CS diff at 15 (11th)
- -0.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 9 matches
4W·5LAvg 74.4Adjusted 75Trend↓ 2.8
77
W
86
W
7577
W
6263
L
8183
W
49
L
91
L
6667
L
8382
L
best game· worst game·75 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.343.36
Kills / deaths / assists3.4 / 4.2 / 10.7
Kill participation70.9%
DPM527506
Damage share16.8%17.8%
Dmg taken /min12231209
Involved in first blood22.2%28.7%
Economy
CS /min5.366.28
Earned GPM227248
Gold share18.5%20.1%
CS at 15 minutes99102
Tower damage per game24071862
Avg game32.1 min31.09
Lane diffs
Gold diff at 10+140-5
XP diff at 10-85-27
CS diff at 10-0.7-0.8
Gold diff at 15+64-12
XP diff at 15-267+4
CS diff at 15-3.2-0.2
Gold at 10 / at 153494 / 5304
Kills / deaths at 151.33 / 1.00
Vision
Vision score46.343.54
VS /min1.421.39
Wards placed /min0.460.34
Wards cleared /min0.260.29
Control wards13.79.22
Wards placed15.0
Wards killed8.7
Team's first objectives
First blood44.4%
First dragon22.2%
First herald44.4%
First baron44.4%
First tower44.4%
First mid tower55.6%
First to 3 towers55.6%
Team's objective control
Dragon control54.8%
Herald control44.4%
Grub control70.4%
Baron control50.0%
Towers /game6.33
Tower diff+0.11
Plates /game4.78
Multi-kills2× 13× 04× 0Penta 0Unique champions: 7 · Minion kills 18 · Monster kills 154
Form trend
Last 10
L
L
L
L
W
L
W
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 9 | 44.4% | 3.4 / 4.2 / 10.7 | 527 | 5.36 | 1.42 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood25% (4g)vs60% (5g)-35pp
First dragon100% (2g)vs28.6% (7g)+71.4pp
First herald50% (4g)vs40% (5g)+10pp
First baron75% (4g)vs20% (5g)+55pp
First tower75% (4g)vs20% (5g)+55pp
First pick in the draft50% (4g)vs40% (5g)+10pp
Playoffs— (0g)vs44.4% (9g)
Game of 30 min or more50% (6g)vs33.3% (3g)+16.7pp
Streaks
Current streak
4L
Longest W
3
Longest L
4