2021 season, all leagues
Harry
Harry
Coach: struggling — 37.5% WR over 16 games, high kill participation (71.8%), in a cold spell.
37.5%
6W 10L
16 games
- KDA
- 3.05
- #13 of 17 in UKLC
- Damage per minute
- 471
- #11 of 17 in UKLC
- CS per minute
- 7.46
- #16 of 17 in UKLC
- Kill participation
- 71.8%
- #5 of 17 in UKLC
16 games
Recent matches
Harry
Harry
Against the role average
Better in 1 x 12 of 13
Role avg
- 3.05
- KDA (13th)
- 4.21
- 7.46
- CS / min (16th)
- 8.28
- 471
- Damage / min (11th)
- 506
- 25.7%
- Damage share (13th)
- 26.3%
- 24.9%
- Gold share (13th)
- 26.1%
- 0.98
- Vision / min (10th)
- 1.03
- 2.75
- Control wards (15th)
- 4.19
- 258
- Gold / min (13th)
- 280
- 71.8%
- Kill participation (5th)
- 67.2%
- 12.5%
- First blood % (14th)
- 20.7%
- -28
- XP diff at 15 (11th)
- +9
- -255
- Gold diff at 15 (12th)
- -8
- -12.9
- CS diff at 15 (15th)
- -0.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 10 matches
2W·8LAvg 64.3Adjusted 65.3Trend↑ 0.2
75
W
61
L
67
L
58
L
60
L
6466
L
7881
W
70
L
5962
L
5153
L
best game· worst game·65.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.054.21
Kills / deaths / assists3.9 / 3.4 / 6.6
Kill participation71.8%
DPM471506
Damage share25.7%26.3%
Dmg taken /min478400
Involved in first blood12.5%20.7%
Economy
CS /min7.468.28
Earned GPM258280
Gold share24.9%26.1%
CS at 15 minutes115122
Tower damage per game34675057
Avg game32.8 min32.66
Lane diffs
Gold diff at 10-243-15
XP diff at 10-48+5
CS diff at 10-8.70
Gold diff at 15-255-8
XP diff at 15-28+9
CS diff at 15-12.90
Gold at 10 / at 153252 / 5210
Kills / deaths at 150.81 / 0.88
Vision
Vision score32.334.19
VS /min0.981.03
Wards placed /min0.370.37
Wards cleared /min0.240.24
Control wards2.84.19
Wards placed12.1
Wards killed7.9
Team's first objectives
First blood37.5%
First dragon50.0%
First herald50.0%
First baron43.8%
First tower62.5%
First mid tower62.5%
First to 3 towers56.3%
Team's objective control
Dragon control48.8%
Herald control53.1%
Grub control—
Baron control52.2%
Towers /game5.38
Tower diff-0.69
Plates /game0.00
Multi-kills2× 123× 04× 0Penta 0Unique champions: 5 · Minion kills 225 · Monster kills 21
Form trend
Last 10
L
L
L
W
L
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Bot | 16 | 37.5% | 3.9 / 3.4 / 6.6 | 471 | 7.46 | 0.98 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (6g)vs30% (10g)+20pp
First dragon37.5% (8g)vs37.5% (8g)0pp
First herald50% (8g)vs25% (8g)+25pp
First baron85.7% (7g)vs0% (9g)+85.7pp
First tower50% (10g)vs16.7% (6g)+33.3pp
First pick in the draft50% (6g)vs30% (10g)+20pp
Playoffs0% (2g)vs42.9% (14g)-42.9pp
Game of 30 min or more38.5% (13g)vs33.3% (3g)+5.2pp
Streaks
Current streak
3L
Longest W
4
Longest L
5