2026 season, all leagues
Hatsu
Hatsu
Top: struggling — 17.6% WR over 17 games, -661g deficit at 15, in a cold spell.
17.6%
3W 14L
17 games
- KDA
- 1.56
- #12 of 13 in RL
- Damage per minute
- 641
- #10 of 13 in RL
- CS per minute
- 7.77
- #12 of 13 in RL
- Kill participation
- 46.9%
- #5 of 13 in RL
17 games
Recent matches
Hatsu
Hatsu
Against the role average
Better in 3 x 10 of 13
Role avg
- 1.75
- KDA (12th)
- 2.44
- 7.65
- CS / min (12th)
- 8.22
- 644
- Damage / min (10th)
- 679
- 24.8%
- Damage share (5th)
- 23%
- 20.4%
- Gold share (6th)
- 20.2%
- 1.04
- Vision / min (6th)
- 1.05
- 1.15
- Control wards (12th)
- 2.83
- 223
- Gold / min (12th)
- 257
- 49.8%
- Kill participation (5th)
- 48.1%
- 15.4%
- First blood % (6th)
- 15.6%
- -950
- XP diff at 15 (13th)
- -125
- -796
- Gold diff at 15 (12th)
- -172
- -22.6
- CS diff at 15 (13th)
- -4.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
1W·9LAvg 66.3Adjusted 66.7Trend↑ 2.2
79
L
54
L
59
L
6364
L
71
W
6263
L
5355
L
75
L
79
L
68
L
best game· worst game·66.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.562.44
Kills / deaths / assists2.7 / 3.8 / 3.2
Kill participation46.9%
DPM641679
Damage share24.9%23%
Dmg taken /min9101004
Involved in first blood11.8%15.6%
Economy
CS /min7.778.22
Earned GPM226257
Gold share20.3%20.2%
CS at 15 minutes122133
Tower damage per game53787470
Avg game30.2 min31.52
Lane diffs
Gold diff at 10-319-98
XP diff at 10-283-73
CS diff at 10-12.7-3.4
Gold diff at 15-661-172
XP diff at 15-775-125
CS diff at 15-19.1-4
Gold at 10 / at 153309 / 5023
Kills / deaths at 150.82 / 1.41
Vision
Vision score32.133.82
VS /min1.041.05
Wards placed /min0.370.4
Wards cleared /min0.100.12
Control wards1.42.83
Wards placed11.2
Wards killed3.2
Team's first objectives
First blood29.4%
First dragon29.4%
First herald41.2%
First baron17.6%
First tower11.8%
First mid tower29.4%
First to 3 towers29.4%
Team's objective control
Dragon control29.3%
Herald control43.8%
Grub control33.3%
Baron control25.0%
Towers /game2.59
Tower diff-6.24
Plates /game16.24
Multi-kills2× 63× 14× 0Penta 0Unique champions: 9 · Minion kills 233 · Monster kills 3
Form trend
Last 10
L
L
L
L
L
W
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 17 | 17.6% | 2.7 / 3.8 / 3.2 | 641 | 7.77 | 1.04 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (5g)vs25% (12g)-25pp
First dragon40% (5g)vs8.3% (12g)+31.7pp
First herald28.6% (7g)vs10% (10g)+18.6pp
First baron100% (3g)vs0% (14g)+100pp
First tower50% (2g)vs13.3% (15g)+36.7pp
First pick in the draft10% (10g)vs28.6% (7g)-18.6pp
Playoffs— (0g)vs17.6% (17g)
Game of 30 min or more33.3% (9g)vs0% (8g)+33.3pp
Streaks
Current streak
5L
Longest W
1
Longest L
6