2019 season, all leagues
HellMa
HellMa
Jungle: struggling — 0.0% WR over 14 games, -2,102g deficit at 15, in a cold spell.
0%
0W 14L
14 games
- KDA
- 1.02
- #12 of 12 in LCL
- Damage per minute
- 328
- #12 of 12 in LCL
- CS per minute
- 5.36
- #12 of 12 in LCL
- Kill participation
- 52.1%
- #9 of 12 in LCL
14 games
Recent matches
HellMa
HellMa
Against the role average
Better in 0 x 13 of 13
Role avg
- 0.86
- KDA (12th)
- 2.62
- 5.68
- CS / min (12th)
- 7.27
- 339
- Damage / min (12th)
- 418
- 21.3%
- Damage share (10th)
- 23.2%
- 21.5%
- Gold share (9th)
- 22.2%
- 0.77
- Vision / min (10th)
- 0.90
- 3.00
- Control wards (11th)
- 4.10
- 172
- Gold / min (11th)
- 236
- 49.5%
- Kill participation (9th)
- 52.5%
- 8.3%
- First blood % (10th)
- 16.4%
- -1,398
- XP diff at 15 (12th)
- -78
- -2,120
- Gold diff at 15 (12th)
- -130
- -37.6
- CS diff at 15 (12th)
- -1.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (9)
Performance
Last 10 matches
0W·10LAvg 56.1Adjusted 56.5Trend↑ 6.2
54
L
6062
L
43
L
51
L
57
L
6162
L
63
L
68
L
5455
L
50
L
best game· worst game·56.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.022.62
Kills / deaths / assists1.6 / 4.1 / 2.6
Kill participation52.1%
DPM328418
Damage share20.4%23.2%
Dmg taken /min737633
Involved in first blood7.1%16.4%
Economy
CS /min5.367.27
Earned GPM169236
Gold share20.9%22.2%
CS at 15 minutes82114
Tower damage per game12133138
Avg game22.2 min29.4
Lane diffs
Gold diff at 10-1102-61
XP diff at 10-833-62
CS diff at 10-20.6-1.1
Gold diff at 15-2102-130
XP diff at 15-1324-78
CS diff at 15-35.6-1.7
Gold at 10 / at 152753 / 4239
Kills / deaths at 150.57 / 2.14
Vision
Vision score17.827.71
VS /min0.780.9
Wards placed /min0.390.43
Wards cleared /min0.090.13
Control wards3.64.1
Wards placed8.6
Wards killed2.1
Team's first objectives
First blood14.3%
First dragon14.3%
First herald21.4%
First baron0.0%
First tower0.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control10.3%
Herald control23.1%
Grub control—
Baron control0.0%
Towers /game0.50
Tower diff-9.29
Plates /game0.00
Multi-kills2× 33× 14× 0Penta 0Unique champions: 8 · Minion kills 107 · Monster kills 11
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 12 | 0.0% | 1.6 / 4.1 / 1.9 | 339 | 5.68 | 0.77 |
| Jungle | 2 | 0.0% | 2.0 / 4.5 / 6.5 | 264 | 3.42 | 0.87 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (2g)vs0% (12g)0pp
First dragon0% (2g)vs0% (12g)0pp
First herald0% (3g)vs0% (11g)0pp
First baron— (0g)vs0% (14g)
First tower— (0g)vs0% (14g)
First pick in the draft0% (7g)vs0% (7g)0pp
Playoffs— (0g)vs0% (14g)
Game of 30 min or more0% (1g)vs0% (13g)0pp
Streaks
Current streak
14L
Longest W
0
Longest L
14