2026 season, all leagues
Hunter
Hunter
Jungle: struggling — 0.0% WR over 10 games, -846g deficit at 15, in a cold spell.
0%
0W 10L
10 games
- KDA
- 1.56
- #15 of 19 in HM
- Damage per minute
- 473
- #12 of 19 in HM
- CS per minute
- 6.50
- #16 of 19 in HM
- Kill participation
- 68.4%
- #4 of 19 in HM
10 games
Recent matches
Hunter
Hunter
Against the role average
Better in 4 x 9 of 13
Role avg
small sample
- 1.73
- KDA (15th)
- 3.22
- 6.30
- CS / min (16th)
- 6.69
- 507
- Damage / min (12th)
- 556
- 18.1%
- Damage share (7th)
- 17.6%
- 21.9%
- Gold share (5th)
- 21.3%
- 1.22
- Vision / min (11th)
- 1.19
- 4.00
- Control wards (9th)
- 4.02
- 245
- Gold / min (14th)
- 274
- 68.8%
- Kill participation (4th)
- 64.1%
- 0%
- First blood % (17th)
- 22.3%
- -648
- XP diff at 15 (15th)
- -137
- -741
- Gold diff at 15 (17th)
- -165
- -7.3
- CS diff at 15 (13th)
- -2.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (6)
Performance
Last 10 matches
0W·10LAvg 63Adjusted 63.6Trend↑ 3.6
6364
L
4243
L
71
L
6970
L
6162
L
6163
L
73
L
72
L
5657
L
6261
L
best game· worst game·63.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.563.22
Kills / deaths / assists2.7 / 4.5 / 4.3
Kill participation68.4%
DPM473556
Damage share18.5%17.6%
Dmg taken /min12551042
Involved in first blood0.0%22.3%
Economy
CS /min6.506.69
Earned GPM230274
Gold share20.7%21.3%
CS at 15 minutes111111
Tower damage per game10442727
Avg game29.7 min29.02
Lane diffs
Gold diff at 10-486-89
XP diff at 10-356-37
CS diff at 10-8-0.7
Gold diff at 15-846-165
XP diff at 15-938-137
CS diff at 15-13.6-2.2
Gold at 10 / at 153465 / 5548
Kills / deaths at 151.40 / 1.30
Vision
Vision score36.035.17
VS /min1.191.19
Wards placed /min0.260.23
Wards cleared /min0.190.22
Control wards3.84.02
Wards placed7.5
Wards killed6.0
Team's first objectives
First blood30.0%
First dragon30.0%
First herald10.0%
First baron10.0%
First tower20.0%
First mid tower0.0%
First to 3 towers10.0%
Team's objective control
Dragon control30.0%
Herald control10.0%
Grub control44.8%
Baron control9.1%
Towers /game1.90
Tower diff-7.4
Plates /game13.40
Multi-kills2× 13× 04× 0Penta 0Unique champions: 6 · Minion kills 23 · Monster kills 171
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 10 | 0.0% | 2.7 / 4.5 / 4.3 | 473 | 6.50 | 1.19 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (3g)vs0% (7g)0pp
First dragon0% (3g)vs0% (7g)0pp
First herald0% (1g)vs0% (9g)0pp
First baron0% (1g)vs0% (9g)0pp
First tower0% (2g)vs0% (8g)0pp
First pick in the draft0% (4g)vs0% (6g)0pp
Playoffs— (0g)vs0% (10g)
Game of 30 min or more0% (3g)vs0% (7g)0pp
Streaks
Current streak
10L
Longest W
0
Longest L
10