2026 season, all leagues
Icarus
Jungle: 28.6% WR · 7 games, high kill participation (72.1%), in a cold spell.
28.6%
2W 5L
7 games
- KDA
- 3.78
- #1 of 3 in LFL2
- Damage per minute
- 495
- #2 of 3 in LFL2
- CS per minute
- 5.73
- #2 of 3 in LFL2
- Kill participation
- 72.1%
- #1 of 3 in LFL2
7 games
Recent matches
Icarus
Against the role average
Better in 5 x 7 of 13
Role avg
small sample
- 4.81
- KDA (1st)
- 3.70
- 5.41
- CS / min (2nd)
- 5.91
- 569
- Damage / min (2nd)
- 570
- 18.7%
- Damage share (2nd)
- 18.7%
- 18.6%
- Gold share (2nd)
- 19.6%
- 1.17
- Vision / min (2nd)
- 1.21
- 9.80
- Control wards (1st)
- 7.87
- 228
- Gold / min (2nd)
- 242
- 82.1%
- Kill participation (1st)
- 74.4%
- 20%
- First blood % (3rd)
- 40%
- +297
- XP diff at 15 (2nd)
- +136
- +237
- Gold diff at 15 (2nd)
- +154
- -1.6
- CS diff at 15 (2nd)
- +1.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 7 matches
2W·5LAvg 68.1Adjusted 69.3Trend↓ 7.3
7072
L
6465
W
85
W
6163
L
76
L
5758
L
6466
L
best game· worst game·69.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.783.7
Kills / deaths / assists3.0 / 3.3 / 9.4
Kill participation72.1%
DPM495570
Damage share16.5%18.7%
Dmg taken /min9651106
Involved in first blood14.3%40%
Economy
CS /min5.735.91
Earned GPM226242
Gold share18.8%19.6%
CS at 15 minutes9899
Tower damage per game10682042
Avg game34.5 min33.57
Lane diffs
Gold diff at 10-214+38
XP diff at 10-131+52
CS diff at 10-3.7+0.4
Gold diff at 15-105+154
XP diff at 15-35+136
CS diff at 15-6.6+1.3
Gold at 10 / at 153249 / 5310
Kills / deaths at 151.29 / 1.00
Vision
Vision score47.140.89
VS /min1.341.21
Wards placed /min0.330.29
Wards cleared /min0.290.25
Control wards10.17.87
Wards placed11.3
Wards killed10.4
Team's first objectives
First blood57.1%
First dragon28.6%
First herald57.1%
First baron42.9%
First tower14.3%
First mid tower42.9%
First to 3 towers28.6%
Team's objective control
Dragon control36.4%
Herald control57.1%
Grub control57.1%
Baron control50.0%
Towers /game4.43
Tower diff-3.29
Plates /game8.29
Multi-kills2× 13× 04× 0Penta 0Unique champions: 5 · Minion kills 25 · Monster kills 174
Form trend
Last 10
L
L
L
L
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 7 | 28.6% | 3.0 / 3.3 / 9.4 | 495 | 5.73 | 1.34 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (4g)vs0% (3g)+50pp
First dragon50% (2g)vs20% (5g)+30pp
First herald50% (4g)vs0% (3g)+50pp
First baron66.7% (3g)vs0% (4g)+66.7pp
First tower0% (1g)vs33.3% (6g)-33.3pp
First pick in the draft50% (4g)vs0% (3g)+50pp
Playoffs— (0g)vs28.6% (7g)
Game of 30 min or more16.7% (6g)vs100% (1g)-83.3pp
Streaks
Current streak
4L
Longest W
2
Longest L
4