2016 season, all leagues
Ilven
Ilven
Jungle: 33.3% WR · 3 games, -389g deficit at 15, high kill participation (87.4%), in a cold spell.
33.3%
1W 2L
3 games
- KDA
- 1.75
- #12 of 11 in LJL
- Damage per minute
- 250
- #12 of 11 in LJL
- CS per minute
- 3.66
- #12 of 11 in LJL
- Kill participation
- 87.4%
- #1 of 11 in LJL
3 games
Recent matches
Ilven
Ilven
Against the role average
Better in 3 x 9 of 13
Role avg
small sample
- 0.75
- KDA (12th)
- 3.67
- 3.32
- CS / min (12th)
- 4.13
- 190
- Damage / min (12th)
- 318
- 12.8%
- Damage share (12th)
- 18%
- 18.3%
- Gold share (11th)
- 19.6%
- 0.00
- Vision / min (1st)
- 0.00
- 7.50
- Control wards (2nd)
- 5.59
- 148
- Gold / min (12th)
- 203
- 91.7%
- Kill participation (1st)
- 77.9%
- 50%
- First blood % (1st)
- 39.9%
- -702
- XP diff at 15 (11th)
- -193
- -689
- Gold diff at 15 (12th)
- -141
- -6.5
- CS diff at 15 (9th)
- -2.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (2)
Performance
Last 3 matches
1W·2LAvg 56.3Adjusted 56.7Trend→ 0
61
W
52
L
5657
L
best game· worst game·56.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.753.67
Kills / deaths / assists2.7 / 4.0 / 4.3
Kill participation87.4%
DPM250318
Damage share14.0%18%
Dmg taken /min979735
Involved in first blood33.3%39.9%
Economy
CS /min3.664.13
Earned GPM189203
Gold share19.4%19.6%
CS at 15 minutes5759
Tower damage per game00
Avg game36.1 min35.66
Lane diffs
Gold diff at 10-346-62
XP diff at 10-182-110
CS diff at 10-5.7-1.6
Gold diff at 15-389-141
XP diff at 15-105-193
CS diff at 15-5.3-2.6
Gold at 10 / at 152816 / 4624
Kills / deaths at 150.67 / 1.00
Vision
Vision score0.00
VS /min0.000
Wards placed /min0.860.7
Wards cleared /min0.420.47
Control wards6.75.59
Wards placed31.3
Wards killed14.3
Team's first objectives
First blood33.3%
First dragon66.7%
First herald33.3%
First baron33.3%
First tower100.0%
First mid tower33.3%
First to 3 towers33.3%
Team's objective control
Dragon control28.6%
Herald control100.0%
Grub control—
Baron control33.3%
Towers /game5.00
Tower diff-1.33
Plates /game0.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 2 · Minion kills 40 · Monster kills 94
Form trend
Last 10
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 3 | 33.3% | 2.7 / 4.0 / 4.3 | 250 | 3.66 | 0.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (1g)vs50% (2g)-50pp
First dragon50% (2g)vs0% (1g)+50pp
First herald100% (1g)vs0% (2g)+100pp
First baron100% (1g)vs0% (2g)+100pp
First tower33.3% (3g)vs— (0g)
First pick in the draft— (0g)vs33.3% (3g)
Playoffs— (0g)vs33.3% (3g)
Game of 30 min or more50% (2g)vs0% (1g)+50pp
Streaks
Current streak
2L
Longest W
1
Longest L
2