2026 season, all leagues
Imagine
Imagine
Jungle: elite form — 63.3% WR over 60 games, +726g lead at 15, in a cold spell.
63.3%
38W 22L
60 games
- KDA
- 4.39
- #5 of 29 in LJL
- Damage per minute
- 612
- #8 of 29 in LJL
- CS per minute
- 7.15
- #5 of 29 in LJL
- Kill participation
- 69.5%
- #14 of 29 in LJL
60 games
Recent matches
Imagine
Imagine
Against the role average
Better in 13 x 0 of 13
Role avg
- 4.39
- KDA (5th)
- 3.15
- 7.15
- CS / min (5th)
- 6.55
- 612
- Damage / min (8th)
- 505
- 20.9%
- Damage share (6th)
- 17.5%
- 22.5%
- Gold share (6th)
- 21%
- 1.79
- Vision / min (3rd)
- 1.47
- 8.82
- Control wards (7th)
- 7.04
- 304
- Gold / min (7th)
- 266
- 69.5%
- Kill participation (14th)
- 67.7%
- 36.7%
- First blood % (9th)
- 29.7%
- +306
- XP diff at 15 (6th)
- -213
- +726
- Gold diff at 15 (4th)
- -234
- +5.3
- CS diff at 15 (6th)
- -4.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (16)
Performance
Last 10 matches
4W·6LAvg 76.7Adjusted 77.3Trend↓ 8.6
7577
L
90
W
77
L
83
W
80
W
67
L
8284
W
7273
L
7071
L
71
L
best game· worst game·77.3 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.393.15
Kills / deaths / assists4.8 / 3.0 / 8.6
Kill participation69.5%
DPM612505
Damage share20.9%17.5%
Dmg taken /min836985
Involved in first blood36.7%29.7%
Economy
CS /min7.156.55
Earned GPM304266
Gold share22.5%21%
CS at 15 minutes110107
Tower damage per game40712449
Avg game32.4 min29.62
Lane diffs
Gold diff at 10+403-130
XP diff at 10+93-119
CS diff at 10+2.9-2.7
Gold diff at 15+726-234
XP diff at 15+306-213
CS diff at 15+5.3-4.3
Gold at 10 / at 153896 / 6097
Kills / deaths at 152.13 / 0.95
Vision
Vision score59.044.22
VS /min1.791.47
Wards placed /min0.330.31
Wards cleared /min0.390.29
Control wards8.87.04
Wards placed11.1
Wards killed12.8
Team's first objectives
First blood60.0%
First dragon58.3%
First herald55.0%
First baron51.7%
First tower61.7%
First mid tower71.7%
First to 3 towers73.3%
Team's objective control
Dragon control54.9%
Herald control55.9%
Grub control52.2%
Baron control52.4%
Towers /game7.30
Tower diff+1.97
Plates /game32.47
Multi-kills2× 213× 44× 0Penta 0Unique champions: 16 · Minion kills 29 · Monster kills 201
Form trend
Last 10
L
L
L
W
L
W
W
L
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 60 | 63.3% | 4.8 / 3.0 / 8.6 | 612 | 7.15 | 1.79 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood75% (36g)vs45.8% (24g)+29.2pp
First dragon71.4% (35g)vs52% (25g)+19.4pp
First herald84.8% (33g)vs37% (27g)+47.8pp
First baron90.3% (31g)vs34.5% (29g)+55.8pp
First tower86.5% (37g)vs26.1% (23g)+60.4pp
First pick in the draft70% (30g)vs56.7% (30g)+13.3pp
Playoffs51.5% (33g)vs77.8% (27g)-26.3pp
Game of 30 min or more63.2% (38g)vs63.6% (22g)-0.4pp
Streaks
Current streak
3L
Longest W
8
Longest L
4