2022 season, all leagues
Immy
Mid: struggling — 21.4% WR over 14 games, -406g deficit at 15, high kill participation (73.2%), in a cold spell.
21.4%
3W 11L
14 games
- KDA
- 2.38
- #11 of 16 in HC
- Damage per minute
- 704
- #1 of 16 in HC
- CS per minute
- 7.43
- #14 of 16 in HC
- Kill participation
- 73.2%
- #2 of 16 in HC
14 games
Recent matches
Immy
Against the role average
Better in 5 x 8 of 13
Role avg
- 2.38
- KDA (11th)
- 3.13
- 7.43
- CS / min (14th)
- 7.90
- 704
- Damage / min (1st)
- 538
- 35.3%
- Damage share (1st)
- 26.4%
- 26.1%
- Gold share (1st)
- 23.5%
- 0.81
- Vision / min (12th)
- 0.90
- 3.71
- Control wards (6th)
- 3.53
- 257
- Gold / min (10th)
- 261
- 73.2%
- Kill participation (2nd)
- 61.4%
- 14.3%
- First blood % (12th)
- 21.3%
- -542
- XP diff at 15 (15th)
- -84
- -406
- Gold diff at 15 (14th)
- -84
- -13.1
- CS diff at 15 (15th)
- -2.8
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
1W·9LAvg 66.8Adjusted 66.9Trend↓ 2
74
L
67
L
61
L
72
L
6566
L
77
W
64
L
62
L
63
L
63
L
best game· worst game·66.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.383.13
Kills / deaths / assists4.3 / 3.8 / 4.7
Kill participation73.2%
DPM704538
Damage share35.3%26.4%
Dmg taken /min443538
Involved in first blood14.3%21.3%
Economy
CS /min7.437.9
Earned GPM257261
Gold share26.1%23.5%
CS at 15 minutes121128
Tower damage per game19532712
Avg game30.7 min31.69
Lane diffs
Gold diff at 10-62-23
XP diff at 10-172-43
CS diff at 10-3.3-1.7
Gold diff at 15-406-84
XP diff at 15-542-84
CS diff at 15-13.1-2.8
Gold at 10 / at 153319 / 5265
Kills / deaths at 151.07 / 1.36
Vision
Vision score25.428.99
VS /min0.810.9
Wards placed /min0.420.36
Wards cleared /min0.130.14
Control wards3.73.53
Wards placed13.1
Wards killed4.2
Team's first objectives
First blood21.4%
First dragon28.6%
First herald14.3%
First baron28.6%
First tower14.3%
First mid tower21.4%
First to 3 towers7.1%
Team's objective control
Dragon control40.0%
Herald control22.2%
Grub control—
Baron control42.1%
Towers /game3.71
Tower diff-4.86
Plates /game2.29
Multi-kills2× 63× 24× 0Penta 0Unique champions: 7 · Minion kills 214 · Monster kills 14
Form trend
Last 10
L
L
L
L
W
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 14 | 21.4% | 4.3 / 3.8 / 4.7 | 704 | 7.43 | 0.81 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (3g)vs9.1% (11g)+57.6pp
First dragon0% (4g)vs30% (10g)-30pp
First herald50% (2g)vs16.7% (12g)+33.3pp
First baron75% (4g)vs0% (10g)+75pp
First tower0% (2g)vs25% (12g)-25pp
First pick in the draft— (0g)vs21.4% (14g)
Playoffs— (0g)vs21.4% (14g)
Game of 30 min or more37.5% (8g)vs0% (6g)+37.5pp
Streaks
Current streak
4L
Longest W
1
Longest L
5