2016 season, all leagues
Impaired
Impaired
Jungle: struggling — 26.0% WR over 50 games, in a cold spell.
26%
13W 37L
50 games
- KDA
- 2.40
- #8 of 9 in OPL
- Damage per minute
- 353
- #3 of 9 in OPL
- CS per minute
- 3.98
- #2 of 9 in OPL
- Kill participation
- 69.5%
- #6 of 9 in OPL
50 games
Recent matches
L Elise vs Abyss Esports Jul 25, 2016L Jarvan IV vs Abyss Esports Jul 25, 2016L Jarvan IV vs Dire Wolves Jul 19, 2016L Rek'Sai vs Dire Wolves Jul 19, 2016L Hecarim vs Legacy Esports Jul 11, 2016L Nidalee vs Legacy Esports Jul 11, 2016L Rek'Sai vs Tainted Minds Jul 06, 2016L Rek'Sai vs Tainted Minds Jul 06, 2016
Impaired
Impaired
Against the role average
Better in 8 x 4 of 13
Role avg
- 2.40
- KDA (8th)
- 3.33
- 3.98
- CS / min (2nd)
- 3.69
- 353
- Damage / min (3rd)
- 332
- 18.9%
- Damage share (1st)
- 16.7%
- 19.2%
- Gold share (1st)
- 18.1%
- 0.00
- Vision / min (1st)
- 0.00
- 2.82
- Control wards (9th)
- 4.98
- 193
- Gold / min (6th)
- 201
- 69.5%
- Kill participation (6th)
- 69%
- 32%
- First blood % (5th)
- 34.7%
- +297
- XP diff at 15 (1st)
- -19
- -14
- Gold diff at 15 (5th)
- -46
- +3.7
- CS diff at 15 (1st)
- -0.4
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
0W·10LAvg 56.4Adjusted 56.5Trend↓ 1.6
54
L
59
L
64
L
46
L
63
L
61
L
56
L
54
L
5354
L
54
L
best game· worst game·56.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.403.33
Kills / deaths / assists2.1 / 3.1 / 5.3
Kill participation69.5%
DPM353332
Damage share18.9%16.7%
Dmg taken /min938830
Involved in first blood32.0%34.7%
Economy
CS /min3.983.69
Earned GPM193201
Gold share19.2%18.1%
CS at 15 minutes6157
Tower damage per game00
Avg game35.7 min34.96
Lane diffs
Gold diff at 10-44-26
XP diff at 10+24-3
CS diff at 10+0.2-0.1
Gold diff at 15-14-46
XP diff at 15+297-19
CS diff at 15+3.7-0.4
Gold at 10 / at 153081 / 4743
Kills / deaths at 150.80 / 0.70
Vision
Vision score0.00
VS /min0.000
Wards placed /min0.570.75
Wards cleared /min0.500.43
Control wards2.84.98
Wards placed20.2
Wards killed18.5
Team's first objectives
First blood48.0%
First dragon44.0%
First herald18.0%
First baron30.0%
First tower28.0%
First mid tower34.0%
First to 3 towers28.0%
Team's objective control
Dragon control28.4%
Herald control25.0%
Grub control—
Baron control32.8%
Towers /game4.74
Tower diff-3.48
Plates /game0.00
Multi-kills2× 33× 04× 0Penta 0Unique champions: 8 · Minion kills 52 · Monster kills 91
Form trend
Last 10
L
L
L
L
L
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 50 | 26.0% | 2.1 / 3.1 / 5.3 | 353 | 3.98 | 0.00 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (24g)vs19.2% (26g)+14.1pp
First dragon40.9% (22g)vs14.3% (28g)+26.6pp
First herald33.3% (9g)vs24.4% (41g)+8.9pp
First baron60% (15g)vs11.4% (35g)+48.6pp
First tower28.6% (14g)vs25% (36g)+3.6pp
First pick in the draft— (0g)vs26% (50g)
Playoffs— (0g)vs26% (50g)
Game of 30 min or more33.3% (39g)vs0% (11g)+33.3pp
Streaks
Current streak
19L
Longest W
4
Longest L
19