2024 season, all leagues
Incursio
Incursio
Mid: elite form — 75.0% WR over 12 games, -340g deficit at 15.
75%
9W 3L
12 games
- KDA
- 4.14
- #5 of 14 in LCO
- Damage per minute
- 673
- #8 of 14 in LCO
- CS per minute
- 7.36
- #13 of 14 in LCO
- Kill participation
- 53.4%
- #11 of 14 in LCO
12 games
Recent matches
Incursio
Incursio
Against the role average
Better in 3 x 10 of 13
Role avg
- 4.14
- KDA (5th)
- 3.24
- 7.36
- CS / min (13th)
- 8.31
- 673
- Damage / min (8th)
- 689
- 22.8%
- Damage share (12th)
- 26.3%
- 20.8%
- Gold share (13th)
- 24%
- 0.64
- Vision / min (13th)
- 0.88
- 1.42
- Control wards (12th)
- 2.94
- 295
- Gold / min (7th)
- 289
- 53.4%
- Kill participation (11th)
- 60%
- 33.3%
- First blood % (1st)
- 19.2%
- -404
- XP diff at 15 (10th)
- -151
- -340
- Gold diff at 15 (10th)
- -194
- -14.2
- CS diff at 15 (11th)
- -4.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
7W·3LAvg 66.3Adjusted 67Trend↓ 16.6
6870
L
75
W
7475
W
78
W
78
W
72
W
63
L
5253
L
6466
W
3940
W
best game· worst game·67 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA4.143.24
Kills / deaths / assists4.8 / 2.9 / 7.3
Kill participation53.4%
DPM673689
Damage share22.8%26.3%
Dmg taken /min570652
Involved in first blood33.3%19.2%
Economy
CS /min7.368.31
Earned GPM295289
Gold share20.8%24%
CS at 15 minutes117130
Tower damage per game52344630
Avg game26.8 min29.06
Lane diffs
Gold diff at 10-264-96
XP diff at 10-144-76
CS diff at 10-9.3-2.9
Gold diff at 15-340-194
XP diff at 15-404-151
CS diff at 15-14.2-4.2
Gold at 10 / at 153307 / 5452
Kills / deaths at 151.33 / 1.17
Vision
Vision score17.326.22
VS /min0.640.88
Wards placed /min0.230.33
Wards cleared /min0.080.16
Control wards1.42.94
Wards placed6.3
Wards killed2.2
Team's first objectives
First blood83.3%
First dragon58.3%
First herald83.3%
First baron66.7%
First tower83.3%
First mid tower75.0%
First to 3 towers83.3%
Team's objective control
Dragon control67.4%
Herald control83.3%
Grub control63.9%
Baron control64.3%
Towers /game8.25
Tower diff+4.25
Plates /game7.17
Multi-kills2× 53× 34× 0Penta 0Unique champions: 7 · Minion kills 196 · Monster kills 2
Form trend
Last 10
W
W
L
L
W
W
W
W
W
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 12 | 75.0% | 4.8 / 2.9 / 7.3 | 673 | 7.36 | 0.64 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood80% (10g)vs50% (2g)+30pp
First dragon100% (7g)vs40% (5g)+60pp
First herald70% (10g)vs100% (2g)-30pp
First baron100% (8g)vs25% (4g)+75pp
First tower80% (10g)vs50% (2g)+30pp
First pick in the draft60% (5g)vs85.7% (7g)-25.7pp
Playoffs— (0g)vs75% (12g)
Game of 30 min or more50% (2g)vs80% (10g)-30pp
Streaks
Current streak
2W
Longest W
5
Longest L
2