2024 season, all leagues
Inori
Jungle: elite form — 60.0% WR over 10 games, high kill participation (74.1%).
60%
6W 4L
10 games
- KDA
- 3.03
- #21 of 36 in NACL
- Damage per minute
- 659
- #4 of 36 in NACL
- CS per minute
- 6.49
- #6 of 36 in NACL
- Kill participation
- 74.1%
- #7 of 36 in NACL
10 games
Recent matches
Inori
Against the role average
Better in 10 x 3 of 13
Role avg
- 3.03
- KDA (21st)
- 3.12
- 6.49
- CS / min (6th)
- 6.02
- 659
- Damage / min (4th)
- 497
- 21.8%
- Damage share (5th)
- 18%
- 20.2%
- Gold share (7th)
- 19.2%
- 1.27
- Vision / min (13th)
- 1.18
- 5.00
- Control wards (23rd)
- 5.67
- 246
- Gold / min (4th)
- 225
- 74.1%
- Kill participation (7th)
- 69.4%
- 10%
- First blood % (34th)
- 30.8%
- +348
- XP diff at 15 (3rd)
- -31
- +142
- Gold diff at 15 (8th)
- -42
- +6.3
- CS diff at 15 (5th)
- -0.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (6)
Performance
Last 10 matches
6W·4LAvg 75.8Adjusted 76.2Trend↓ 2.8
8485
W
75
L
65
L
88
W
7475
W
84
W
80
W
70
L
7879
W
6061
L
best game· worst game·76.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.033.12
Kills / deaths / assists3.8 / 3.8 / 7.7
Kill participation74.1%
DPM659497
Damage share21.8%18%
Dmg taken /min10491056
Involved in first blood10.0%30.8%
Economy
CS /min6.496.02
Earned GPM246225
Gold share20.2%19.2%
CS at 15 minutes104100
Tower damage per game14481672
Avg game28.5 min31.1
Lane diffs
Gold diff at 10+19-32
XP diff at 10+21-20
CS diff at 10+1.6-0.3
Gold diff at 15+142-42
XP diff at 15+348-31
CS diff at 15+6.3-0.5
Gold at 10 / at 153450 / 5343
Kills / deaths at 151.70 / 1.60
Vision
Vision score36.436.94
VS /min1.271.18
Wards placed /min0.450.26
Wards cleared /min0.170.26
Control wards5.05.67
Wards placed13.0
Wards killed4.9
Team's first objectives
First blood30.0%
First dragon30.0%
First herald50.0%
First baron60.0%
First tower70.0%
First mid tower70.0%
First to 3 towers80.0%
Team's objective control
Dragon control56.1%
Herald control50.0%
Grub control61.7%
Baron control54.5%
Towers /game6.50
Tower diff+1.6
Plates /game4.80
Multi-kills2× 23× 14× 0Penta 0Unique champions: 6 · Minion kills 15 · Monster kills 172
Form trend
Last 10
L
W
L
W
W
W
W
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 10 | 60.0% | 3.8 / 3.8 / 7.7 | 659 | 6.49 | 1.27 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (3g)vs57.1% (7g)+9.6pp
First dragon33.3% (3g)vs71.4% (7g)-38.1pp
First herald100% (5g)vs20% (5g)+80pp
First baron100% (6g)vs0% (4g)+100pp
First tower57.1% (7g)vs66.7% (3g)-9.6pp
First pick in the draft60% (5g)vs60% (5g)0pp
Playoffs— (0g)vs60% (10g)
Game of 30 min or more100% (2g)vs50% (8g)+50pp
Streaks
Current streak
1L
Longest W
4
Longest L
2