2017 season, all leagues
JLC
JLC
Top: struggling — 35.7% WR over 14 games, -632g deficit at 15, in a cold spell.
35.7%
5W 9L
14 games
- KDA
- 1.84
- #5 of 5 in GPL
- Damage per minute
- 437
- #5 of 5 in GPL
- CS per minute
- 6.54
- #5 of 5 in GPL
- Kill participation
- 57.2%
- #4 of 5 in GPL
14 games
Recent matches
JLC
JLC
Against the role average
Better in 2 x 11 of 13
Role avg
- 1.84
- KDA (5th)
- 2.66
- 6.54
- CS / min (5th)
- 7.61
- 437
- Damage / min (5th)
- 464
- 22.5%
- Damage share (3rd)
- 22.6%
- 19.4%
- Gold share (5th)
- 21.1%
- 0.74
- Vision / min (3rd)
- 0.56
- 2.07
- Control wards (5th)
- 3.39
- 198
- Gold / min (5th)
- 245
- 57.2%
- Kill participation (4th)
- 56%
- 14.3%
- First blood % (4th)
- 17.8%
- -601
- XP diff at 15 (5th)
- -190
- -632
- Gold diff at 15 (5th)
- -70
- -20.8
- CS diff at 15 (5th)
- -2.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (7)
Performance
Last 10 matches
3W·7LAvg 60.9Adjusted 62.4Trend↓ 0.6
7072
W
5860
W
55
L
6567
W
5860
L
6365
L
5658
L
5961
L
6162
L
64
L
best game· worst game·62.4 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.842.66
Kills / deaths / assists1.8 / 4.1 / 5.9
Kill participation57.2%
DPM437464
Damage share22.5%22.6%
Dmg taken /min810769
Involved in first blood14.3%17.8%
Economy
CS /min6.547.61
Earned GPM198245
Gold share19.4%21.1%
CS at 15 minutes104115
Tower damage per game15631950
Avg game28.5 min31.44
Lane diffs
Gold diff at 10-333-5
XP diff at 10-444-64
CS diff at 10-12.4-1.1
Gold diff at 15-632-70
XP diff at 15-601-190
CS diff at 15-20.8-2.7
Gold at 10 / at 152942 / 4687
Kills / deaths at 150.50 / 1.21
Vision
Vision score22.417.3
VS /min0.740.56
Wards placed /min0.410.47
Wards cleared /min0.100.11
Control wards2.13.39
Wards placed12.0
Wards killed3.1
Team's first objectives
First blood21.4%
First dragon35.7%
First herald42.9%
First baron28.6%
First tower42.9%
First mid tower21.4%
First to 3 towers21.4%
Team's objective control
Dragon control46.9%
Herald control46.2%
Grub control—
Baron control42.9%
Towers /game3.57
Tower diff-4.57
Plates /game0.00
Multi-kills2× 13× 14× 0Penta 0Unique champions: 7 · Minion kills 180 · Monster kills 10
Form trend
Last 10
L
L
L
L
L
L
W
L
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 14 | 35.7% | 1.8 / 4.1 / 5.9 | 437 | 6.54 | 0.74 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood33.3% (3g)vs36.4% (11g)-3.1pp
First dragon60% (5g)vs22.2% (9g)+37.8pp
First herald50% (6g)vs25% (8g)+25pp
First baron100% (4g)vs10% (10g)+90pp
First tower66.7% (6g)vs12.5% (8g)+54.2pp
First pick in the draft— (0g)vs35.7% (14g)
Playoffs— (0g)vs35.7% (14g)
Game of 30 min or more40% (5g)vs33.3% (9g)+6.7pp
Streaks
Current streak
6L
Longest W
3
Longest L
6