2025 season, all leagues
Jayquan
Jayquan
Jungle: 20.0% WR · 5 games, -357g deficit at 15, high kill participation (83.3%), in a cold spell.
20%
1W 4L
5 games
- KDA
- 2.63
- #12 of 19 in EBL
- Damage per minute
- 426
- #14 of 19 in EBL
- CS per minute
- 5.27
- #19 of 19 in EBL
- Kill participation
- 83.3%
- #1 of 19 in EBL
5 games
Recent matches
Jayquan
Jayquan
Against the role average
Better in 1 x 12 of 13
Role avg
small sample
- 2.63
- KDA (12th)
- 3.36
- 5.27
- CS / min (19th)
- 6.11
- 426
- Damage / min (14th)
- 475
- 16.4%
- Damage share (13th)
- 17.2%
- 19.5%
- Gold share (13th)
- 20.4%
- 1.12
- Vision / min (13th)
- 1.16
- 4.80
- Control wards (12th)
- 5.75
- 209
- Gold / min (18th)
- 239
- 83.3%
- Kill participation (1st)
- 71.4%
- 20%
- First blood % (14th)
- 27.9%
- -191
- XP diff at 15 (13th)
- -62
- -357
- Gold diff at 15 (15th)
- -43
- -7.2
- CS diff at 15 (17th)
- -1.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 5 matches
1W·4LAvg 64Adjusted 65.2Trend↑ 6
5960
L
5556
L
8082
W
6365
L
63
L
best game· worst game·65.2 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.633.36
Kills / deaths / assists2.8 / 3.8 / 7.2
Kill participation83.3%
DPM426475
Damage share16.4%17.2%
Dmg taken /min12401216
Involved in first blood20.0%27.9%
Economy
CS /min5.276.11
Earned GPM209239
Gold share19.5%20.4%
CS at 15 minutes96102
Tower damage per game16662172
Avg game28.1 min29.81
Lane diffs
Gold diff at 10-282+3
XP diff at 10+113+5
CS diff at 100+0.1
Gold diff at 15-357-43
XP diff at 15-191-62
CS diff at 15-7.2-1
Gold at 10 / at 153334 / 5039
Kills / deaths at 151.00 / 1.40
Vision
Vision score31.635.21
VS /min1.121.16
Wards placed /min0.270.24
Wards cleared /min0.220.24
Control wards4.85.75
Wards placed7.6
Wards killed6.4
Team's first objectives
First blood40.0%
First dragon20.0%
First herald60.0%
First baron40.0%
First tower20.0%
First mid tower20.0%
First to 3 towers20.0%
Team's objective control
Dragon control20.0%
Herald control60.0%
Grub control40.0%
Baron control50.0%
Towers /game3.40
Tower diff-4.2
Plates /game0.80
Multi-kills2× 13× 04× 0Penta 0Unique champions: 3 · Minion kills 12 · Monster kills 136
Form trend
Last 10
L
L
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 20.0% | 2.8 / 3.8 / 7.2 | 426 | 5.27 | 1.12 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (2g)vs0% (3g)+50pp
First dragon100% (1g)vs0% (4g)+100pp
First herald33.3% (3g)vs0% (2g)+33.3pp
First baron50% (2g)vs0% (3g)+50pp
First tower100% (1g)vs0% (4g)+100pp
First pick in the draft0% (2g)vs33.3% (3g)-33.3pp
Playoffs— (0g)vs20% (5g)
Game of 30 min or more0% (1g)vs25% (4g)-25pp
Streaks
Current streak
2L
Longest W
1
Longest L
2