2026 season, all leagues
Jiejie
Jungle: struggling — 42.0% WR over 112 games, high kill participation (76.0%), in a cold spell.
42%
47W 65L
112 games
- KDA
- 3.39
- #7 of 19 in LPL
- Damage per minute
- 442
- #12 of 19 in LPL
- CS per minute
- 6.98
- #12 of 19 in LPL
- Kill participation
- 76%
- #4 of 19 in LPL
112 games
Recent matches
L Naafiri vs Ninjas in Pyjamas Aug 28, 2026L Jarvan IV vs Ninjas in Pyjamas Aug 28, 2026L Pantheon vs Ninjas in Pyjamas Aug 28, 2026L Jarvan IV vs JD Gaming Aug 23, 2026W Maokai vs JD Gaming Aug 23, 2026L Vi vs JD Gaming Aug 23, 2026W Pantheon vs ThunderTalk Gaming Aug 21, 2026W Vi vs ThunderTalk Gaming Aug 21, 2026
Jiejie
Against the role average
Better in 6 x 7 of 13
Role avg
- 3.39
- KDA (7th)
- 3.17
- 6.98
- CS / min (12th)
- 7.01
- 442
- Damage / min (12th)
- 440
- 16.3%
- Damage share (14th)
- 16.5%
- 20.5%
- Gold share (10th)
- 20.4%
- 1.80
- Vision / min (11th)
- 1.81
- 9.23
- Control wards (13th)
- 9.70
- 255
- Gold / min (15th)
- 260
- 76%
- Kill participation (4th)
- 72.2%
- 30.4%
- First blood % (7th)
- 25.8%
- -149
- XP diff at 15 (15th)
- -75
- -61
- Gold diff at 15 (11th)
- -82
- -2.9
- CS diff at 15 (14th)
- -1.0
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (22)
Performance
Last 10 matches
5W·5LAvg 77Adjusted 77.5Trend↓ 5.2
91
W
75
W
7677
W
91
W
6566
L
8788
W
6970
L
72
L
7778
L
67
L
best game· worst game·77.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.393.17
Kills / deaths / assists3.1 / 3.0 / 7.1
Kill participation76.0%
DPM442440
Damage share16.3%16.5%
Dmg taken /min926967
Involved in first blood30.4%25.8%
Economy
CS /min6.987.01
Earned GPM255260
Gold share20.5%20.4%
CS at 15 minutes115115
Tower damage per game22082383
Avg game32.9 min32.34
Lane diffs
Gold diff at 10-48-41
XP diff at 10-94-14
CS diff at 10-1.3-0.3
Gold diff at 15-61-82
XP diff at 15-149-75
CS diff at 15-2.9-1
Gold at 10 / at 153673 / 5601
Kills / deaths at 151.14 / 0.79
Vision
Vision score59.758.91
VS /min1.801.81
Wards placed /min0.340.38
Wards cleared /min0.430.38
Control wards9.29.7
Wards placed11.1
Wards killed14.3
Team's first objectives
First blood45.5%
First dragon47.3%
First herald29.5%
First baron28.6%
First tower37.5%
First mid tower29.5%
First to 3 towers28.6%
Team's objective control
Dragon control45.1%
Herald control36.1%
Grub control36.6%
Baron control42.3%
Towers /game4.89
Tower diff-1.63
Plates /game11.82
Multi-kills2× 273× 14× 0Penta 0Unique champions: 22 · Minion kills 27 · Monster kills 202
Form trend
Last 10
L
L
L
L
W
L
W
W
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 112 | 42.0% | 3.1 / 3.0 / 7.1 | 442 | 6.98 | 1.80 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood51% (51g)vs34.4% (61g)+16.6pp
First dragon45.3% (53g)vs39% (59g)+6.3pp
First herald48.5% (33g)vs39.2% (79g)+9.3pp
First baron87.5% (32g)vs23.8% (80g)+63.7pp
First tower61.9% (42g)vs30% (70g)+31.9pp
First pick in the draft42.2% (64g)vs41.7% (48g)+0.5pp
Playoffs42.3% (26g)vs41.9% (86g)+0.4pp
Game of 30 min or more54.5% (77g)vs14.3% (35g)+40.2pp
Streaks
Current streak
4L
Longest W
5
Longest L
10