2023 season, all leagues
Jiizuke
Mid: above cohort — 57.1% WR (7 games), 5.86 KDA.
57.1%
4W 3L
7 games
- KDA
- 5.86
- #1 of 13 in CDF
- Damage per minute
- 688
- #6 of 13 in CDF
- CS per minute
- 9.05
- #2 of 13 in CDF
- Kill participation
- 64.5%
- #3 of 13 in CDF
7 games
Recent matches
Jiizuke
Against the role average
Better in 11 x 2 of 13
Role avg
small sample
- 5.86
- KDA (1st)
- 3.32
- 9.05
- CS / min (2nd)
- 8.25
- 688
- Damage / min (6th)
- 682
- 25.6%
- Damage share (7th)
- 25.7%
- 23.9%
- Gold share (4th)
- 23.3%
- 0.96
- Vision / min (5th)
- 0.92
- 2.43
- Control wards (10th)
- 3.32
- 309
- Gold / min (4th)
- 296
- 64.5%
- Kill participation (3rd)
- 58.1%
- 28.6%
- First blood % (4th)
- 18.6%
- +129
- XP diff at 15 (5th)
- -63
- +246
- Gold diff at 15 (5th)
- -43
- +0.9
- CS diff at 15 (6th)
- -1.3
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 7 matches
4W·3LAvg 76.3Adjusted 76.9Trend↓ 16
8586
W
89
W
8183
W
7273
W
66
L
68
L
73
L
best game· worst game·76.9 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA5.863.32
Kills / deaths / assists3.6 / 2.0 / 8.1
Kill participation64.5%
DPM688682
Damage share25.6%25.7%
Dmg taken /min558627
Involved in first blood28.6%18.6%
Economy
CS /min9.058.25
Earned GPM309296
Gold share23.9%23.3%
CS at 15 minutes136131
Tower damage per game42604120
Avg game28.1 min28.14
Lane diffs
Gold diff at 10+90+1
XP diff at 10-138-6
CS diff at 10-1-0.7
Gold diff at 15+246-43
XP diff at 15+129-63
CS diff at 15+0.9-1.3
Gold at 10 / at 153426 / 5640
Kills / deaths at 151.29 / 0.86
Vision
Vision score26.726.26
VS /min0.960.92
Wards placed /min0.440.38
Wards cleared /min0.140.16
Control wards2.43.32
Wards placed12.6
Wards killed4.0
Team's first objectives
First blood71.4%
First dragon42.9%
First herald57.1%
First baron71.4%
First tower57.1%
First mid tower71.4%
First to 3 towers71.4%
Team's objective control
Dragon control46.7%
Herald control57.1%
Grub control—
Baron control62.5%
Towers /game7.43
Tower diff+2
Plates /game5.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 3 · Minion kills 248 · Monster kills 3
Form trend
Last 10
L
L
L
W
W
W
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 7 | 57.1% | 3.6 / 2.0 / 8.1 | 688 | 9.05 | 0.96 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood60% (5g)vs50% (2g)+10pp
First dragon100% (3g)vs25% (4g)+75pp
First herald75% (4g)vs33.3% (3g)+41.7pp
First baron80% (5g)vs0% (2g)+80pp
First tower75% (4g)vs33.3% (3g)+41.7pp
First pick in the draft33.3% (3g)vs75% (4g)-41.7pp
Playoffs57.1% (7g)vs— (0g)
Game of 30 min or more0% (2g)vs80% (5g)-80pp
Streaks
Current streak
3L
Longest W
4
Longest L
3