2022 season, all leagues
Jim Cantore
Jim Cantore
Jungle: 20.0% WR · 5 games, -886g deficit at 15, high kill participation (71.5%), in a cold spell.
20%
1W 4L
5 games
- KDA
- 2.68
- #31 of 52 in UPL
- Damage per minute
- 332
- #50 of 52 in UPL
- CS per minute
- 4.44
- #52 of 52 in UPL
- Kill participation
- 71.5%
- #3 of 52 in UPL
5 games
Recent matches
Jim Cantore
Jim Cantore
Against the role average
Better in 4 x 9 of 13
Role avg
small sample
- 2.68
- KDA (31st)
- 3.20
- 4.44
- CS / min (52nd)
- 6.02
- 332
- Damage / min (50th)
- 443
- 15.3%
- Damage share (46th)
- 18%
- 20.2%
- Gold share (21st)
- 20.1%
- 1.08
- Vision / min (22nd)
- 1.07
- 4.20
- Control wards (37th)
- 5.36
- 203
- Gold / min (47th)
- 239
- 71.5%
- Kill participation (3rd)
- 64.8%
- 60%
- First blood % (2nd)
- 30.5%
- -621
- XP diff at 15 (49th)
- -15
- -886
- Gold diff at 15 (50th)
- -21
- -21.2
- CS diff at 15 (52nd)
- -0.7
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 5 matches
1W·4LAvg 57.6Adjusted 58.6Trend↓ 18.5
6567
W
60
L
7576
L
3738
L
5152
L
best game· worst game·58.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.683.2
Kills / deaths / assists3.8 / 5.0 / 9.6
Kill participation71.5%
DPM332443
Damage share15.3%18%
Dmg taken /min820943
Involved in first blood60.0%30.5%
Economy
CS /min4.446.02
Earned GPM203239
Gold share20.2%20.1%
CS at 15 minutes8193
Tower damage per game26841358
Avg game26.8 min28.62
Lane diffs
Gold diff at 10-312+2
XP diff at 10-310-11
CS diff at 10-9.8-0.3
Gold diff at 15-886-21
XP diff at 15-621-15
CS diff at 15-21.2-0.7
Gold at 10 / at 153290 / 5028
Kills / deaths at 151.60 / 2.00
Vision
Vision score31.031.14
VS /min1.081.07
Wards placed /min0.180.23
Wards cleared /min0.240.24
Control wards4.25.36
Wards placed4.8
Wards killed7.0
Team's first objectives
First blood60.0%
First dragon40.0%
First herald0.0%
First baron20.0%
First tower20.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control38.9%
Herald control10.0%
Grub control—
Baron control33.3%
Towers /game3.00
Tower diff-5.8
Plates /game2.80
Multi-kills2× 23× 04× 0Penta 0Unique champions: 3 · Minion kills 26 · Monster kills 95
Form trend
Last 10
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 20.0% | 3.8 / 5.0 / 9.6 | 332 | 4.44 | 1.08 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood0% (3g)vs50% (2g)-50pp
First dragon50% (2g)vs0% (3g)+50pp
First herald— (0g)vs20% (5g)
First baron100% (1g)vs0% (4g)+100pp
First tower0% (1g)vs25% (4g)-25pp
First pick in the draft— (0g)vs20% (5g)
Playoffs— (0g)vs20% (5g)
Game of 30 min or more50% (2g)vs0% (3g)+50pp
Streaks
Current streak
4L
Longest W
1
Longest L
4